20-25 years ago a handful of companies had a weird hold on me. I’d jump on anything Google made back then. Blizzard could sell me any game they came up with. If it was from Blizzard, it was gonna be great. Lost all of it obviously. Not a single company has my loyalty anymore. Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.
Half-Life 2: 20th Anniversary Update
91–100 of 277 posts
Re: Half-Life 2: 20th Anniversary Update
#92It would be nice if it was again possible to run it in current Mac OS. The original Half life still lists Mac OS but with incompatible information (newer versions of Steam require recent versions, but HL only runs on old 32 bit OSX)
(disclaimer: I work for CodeWeavers, we sell CrossOver which should be a great and easy way to play)
edit: tested out the 20th anniversary update on M2 Pro, it works great!
Re: Half-Life 2: 20th Anniversary Update
#93Can't wait to see episode 3. There have been some rumors they might be working on it, but I'm not holding my breath anymore.
Re: Half-Life 2: 20th Anniversary Update
#94I was a Mac kid. There were a whole bunch of games that I wanted to play but didn't have access to. (At least we had Marathon!) American McGee's Alice was at the top of that list, with the Arkham Trilogy close behind.
The Steam Deck is giving me a chance to catch up on all the computer games that I didn't have the hardware for when they were popular. I've now caught up on Arkham, but I just can't get into Alice. The graphics and the controls are so bad from a modern perspective that it distracts from any desire I have to explore that world. I had to download a mod to even unlock the original Alice, because they don't sell the complete collection on Steam any longer.
Seeing that the Half Life games have been recently remastered, maybe it's time for me to give them a play through. I'm going to be spending lots of time on airplanes over the holidays!
Re: Half-Life 2: 20th Anniversary Update
#95I suppose this is the very definition of developer integrity.
Re: Half-Life 2: 20th Anniversary Update
#9620-25 years ago a handful of companies had a weird hold on me. I’d jump on anything Google made back then. Blizzard could sell me any game they came up with. If it was from Blizzard, it was gonna be great. Lost all of it obviously. Not a single company has my loyalty anymore. Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.
> Not a single company has my loyalty anymore. FromSoft
Re: Half-Life 2: 20th Anniversary Update
#97My claim to fame on the 20th anniversary (84 views thus far) is to have completed Ravenholm without inflicting any deaths or receiving any injury: https://www.youtube.com/watch?v=D_XN_RwjnqM
I could never get used to Ravenholm though. Thinking about it even now years later stresses me out a tad.
Re: Half-Life 2: 20th Anniversary Update
#98Sadly slinks away
Re: Half-Life 2: 20th Anniversary Update
#99Nice, I wonder when the third documentary will be out
Re: Half-Life 2: 20th Anniversary Update
#100My claim to fame on the 20th anniversary (84 views thus far) is to have completed Ravenholm without inflicting any deaths or receiving any injury: https://www.youtube.com/watch?v=D_XN_RwjnqM