My claim to fame on the 20th anniversary (84 views thus far) is to have completed Ravenholm without inflicting any deaths or receiving any injury: https://www.youtube.com/watch?v=D_XN_RwjnqM
I watched the whole thing. Impressive!
Half-Life 2: 20th Anniversary Update
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Re: Half-Life 2: 20th Anniversary Update
#82Only three more years until Team Fortress 2 hits a similar milestone. Which is crazy to think about, because I still play it online at least once a week.
Any idea how much earbuds are worth nowadays? I got the originals for being a first-day mac player, then traded them for some absolute nonsense… rip.
8 keys, I guess?
Re: Half-Life 2: 20th Anniversary Update
#83Re: Half-Life 2: 20th Anniversary Update
#84Only three more years until Team Fortress 2 hits a similar milestone. Which is crazy to think about, because I still play it online at least once a week.
Re: Half-Life 2: 20th Anniversary Update
#85It doesn't seem to be mentioned here, but HL2 (which now includes the sequel episodes) is completely free to claim on Steam until the 18th, if you're new to the series. https://store.steampowered.com/app/220/HalfLife_2/ Also try clicking on the gravity gun at the end of the anniversary page.
Re: Half-Life 2: 20th Anniversary Update
#86Earlier quoted context omitted.
VR continues to lack a Killer App to sustain the field (I say this as owner of 3 VR devices, including the Index) Valve tried to make it with Alyx, and while it is amazing, it did not inspire the industry to follow up on. I do not blame Valve for moving on when nobody followed them.
I think it's pretty obvious that Alyx didn't inspire the industry because it's a giga-budget game addressed to a tiny potential market, that Valve could only afford to make due to Steam being an infinite money printer. It wouldn't surprise me if Alyx never recouped its development costs despite the immense hype around it. If Valve wanted more Alyx'es to happen they needed to spread their wealth around until the VR ma…
VR is a small market to begin with, and most VR people can't play Alyx without buying a whole new computer.
Re: Half-Life 2: 20th Anniversary Update
#87Re: Half-Life 2: 20th Anniversary Update
#88I tried to play it much more recently, maybe six or so years ago on an Intel MacBook before they broke 32-bit, and once again even on modern hardware the game took FOREVER to load.
Maybe this is just my experience? I haven't heard anyone else complain about the terrible load times?
Re: Half-Life 2: 20th Anniversary Update
#89Re: Half-Life 2: 20th Anniversary Update
#90Earlier quoted context omitted.
[flagged]
Tangential, irrelevant, "flamebait...generic tangents...internet tropes." "reminder" that the guidelines explicitly say to avoid. Nobody mentioned ownership or licensing or anything tangentially related until you did. https://news.ycombinator.com/newsguidelines.html