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The Impact of Jungle Music in 90s Video Game Development

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Re: The Impact of Jungle Music in 90s Video Game Development

#151
post #16

If anyone's interested and wants to hear more, I have a mix of 92/93 era Jungle [1] Some rough mixes here and there (especially the first one) because it was live from a NYE event. But it suits the style of music, that era was so raw and fresh, the future was being invented right there! Very happy days :) 1) DJ SS - Intro 2) Higher Sense - Cold Fresh Air 3) Deep Blue - The Helicopter Tune 4) Roni Size - Time Stretch…

Awesome Jungle mix, thanks for sharing this!

Re: The Impact of Jungle Music in 90s Video Game Development

#152

I had the luck/privilege of being in the UK back in the 90s, around the time Jungle and Drum and Bass were really high (pun intended). Those were the good old times with PlayStation arriving, Wipeout having a superb soundtrack, and many excellent artists providing tunes for games. In case there are people interested in DnB have a look at Andy C ;-)

Andy C will be in LA on nov 28!

Re: The Impact of Jungle Music in 90s Video Game Development

#153
post #16

If anyone's interested and wants to hear more, I have a mix of 92/93 era Jungle [1] Some rough mixes here and there (especially the first one) because it was live from a NYE event. But it suits the style of music, that era was so raw and fresh, the future was being invented right there! Very happy days :) 1) DJ SS - Intro 2) Higher Sense - Cold Fresh Air 3) Deep Blue - The Helicopter Tune 4) Roni Size - Time Stretch…

Thanks for the link. Someone who I know who was into that with the decks, sampler etc. will love it! Anyway to avoid app install?

The original link worked for me in a desktop browser, but this direct link was provided by GP in another comment and may work for you:

https://soundcloud.com/paullouth/paul-louth-jungle-mix-nye-2...

Re: The Impact of Jungle Music in 90s Video Game Development

#154
post #51

Noclip has an amazing documentary about Wipeout 2097 music: https://youtu.be/-nwWpQJFGp8?si=f96-_G3bBqmGEP_c

Fun fact: A high-quality prototype of the original PS1 Wipeout is shown in the movie Hackers (arcade scene). It was done on a high-end SGI server and allowed the dev team to try out tracks and gameplay before porting to the Playstation. There are features and graphics in the movie that do not exist in the actual game.

Re: The Impact of Jungle Music in 90s Video Game Development

#155
post #56

Earlier quoted context omitted.

> that era was so raw and fresh, the future was being invented right there! Very happy days I've been told by several Gen-Z that they've never been to a "rave", and I feel sorry for them. In my town, we had quite the underground scene, but then times changed and it is so much smaller now. Now, "kids" just call it all EDM instead of the specific genre that we know and love.

There's still plenty of fresh underground music and the 'kids' are doing just fine. Yeah there's loads of mainstream garbage out there, but there always was. The main difference is that this stuff was being invented, whereas most electronic music now is derived from those early 90s invented genres, but even saying that there's still plenty of creativity. There's a night in London called Cartulis (which is usually at…

Given when/where you were, you might be familiar with Global Underground. I was excited to learn recently that they relaunched in the past couple years www.globalunderground.co.uk

Re: The Impact of Jungle Music in 90s Video Game Development

#156
post #56

Earlier quoted context omitted.

There's still plenty of fresh underground music and the 'kids' are doing just fine. Yeah there's loads of mainstream garbage out there, but there always was. The main difference is that this stuff was being invented, whereas most electronic music now is derived from those early 90s invented genres, but even saying that there's still plenty of creativity. There's a night in London called Cartulis (which is usually at…

I didn't intend someone taking away from that no fresh music was being made. I simply said that the parties of old are no longer happening, so that experience isn't available to them. I'm constantly listening to new music, and I've come up with lots of new tracks that will make a helluva set list, one day. Problem I have is only owning 1200s, and none of the gear to let those drive digital files. My discretionary fun…

Rave culture is alive and well in the UK - free parties several days a week around Bristol and south Wales. Old heads and the younguns collaborating usually.

Re: The Impact of Jungle Music in 90s Video Game Development

#158

I've been having a lot of fun learning trackers as a little hobby in the past year with a cheap portable midi keyboard and some samples to play around with. There's just so many resources to learn from these days on youtube which didn't exist 5-10 years ago and I guarantee you if you have the time for it you can go from downloading renoise and a bunch of samples to bumping out some songs within a week or two of learn…

Good stuff here, and if you don't have decent headphones/speakers, it just won't sound the same.

For anyone needing an excellent subwoofer, check out RSL Speedwoofer 10e ($299) or 10s. What a world of difference a good sub makes.

Re: The Impact of Jungle Music in 90s Video Game Development

#159
post #16

If anyone's interested and wants to hear more, I have a mix of 92/93 era Jungle [1] Some rough mixes here and there (especially the first one) because it was live from a NYE event. But it suits the style of music, that era was so raw and fresh, the future was being invented right there! Very happy days :) 1) DJ SS - Intro 2) Higher Sense - Cold Fresh Air 3) Deep Blue - The Helicopter Tune 4) Roni Size - Time Stretch…

Some damn good tracks in that list! Mainly commenting so I can come back to this list later.
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