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Show HN: I Built a Rock, Paper, Scissors roguelike in React

xtremerps.com

31–35 of 35 posts

Re: Show HN: I Built a Rock, Paper, Scissors roguelike in React

#31
post #30

Negatives: I just played a round against a computer opponent. I’m still not sure if my player was on the left or the right side, I guess my health was on the bottom because when that went to zero the game was over. I’m also not sure if I need to know what Merp means. Positives: Gameplay was snappy, audio was a nice touch, characters make it feel more competitive like you’re building up to a “boss” battle.

Hey thanks a lot for the feedback! These are all great points to include in the tutorial. The goal is to definitely minimize confusion XD

Glad you enjoyed the gameplay

Re: Show HN: I Built a Rock, Paper, Scissors roguelike in React

#32

I no longer understand what roguelike means.

Honestly... same XD however I believe procedurally generated levels, permadeath, and progression are common characteristics?

Is any of that present in this game? It doesn’t seem like it. Why are you using a term to define your game if by your own admission you don’t understand what it means?

Re: Show HN: I Built a Rock, Paper, Scissors roguelike in React

#33
post #32

Earlier quoted context omitted.

Honestly... same XD however I believe procedurally generated levels, permadeath, and progression are common characteristics?

Is any of that present in this game? It doesn’t seem like it. Why are you using a term to define your game if by your own admission you don’t understand what it means?

Ah, I'm being slightly facetious because amongst the roguelike/lite community, I've noticed blurring the definitions is pretty common haha

I have a game mode called Survival Mode that includes everything I listed. It's far from ideal, but it's a work in progress

Re: Show HN: I Built a Rock, Paper, Scissors roguelike in React

#34
The AI is pretty dumb, at least in the tutorial. They bought a powerup that makes them win if they ever tie with rock. So logically, since it’s in their best interest to play rock (they win if I play either rock or scissors), they’ll obviously spam it. Which they did. I kept playing paper every time and winning until they died.

Re: Show HN: I Built a Rock, Paper, Scissors roguelike in React

#35
post #34

The AI is pretty dumb, at least in the tutorial. They bought a powerup that makes them win if they ever tie with rock. So logically, since it’s in their best interest to play rock (they win if I play either rock or scissors), they’ll obviously spam it. Which they did. I kept playing paper every time and winning until they died.

Oh yeah that was by design. Didn't want to hammer players down too hard in tutorial XD AI is a bit more challenging in Survival Mode! And the Daily Challenge is the same pattern for all users and changes daily.
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