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Meta's Reality Labs posts $4.4B loss in third quarter

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Re: Meta's Reality Labs posts $4.4B loss in third quarter

#4
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

If you go by the chart at the link, they've lost 54.9 billion dollars since Q4 2020. [1] Do they have any products that can, even in principle, recoup that kind of loss? Is there some kind of tax scheme that can explain this?

[1] - From Q1 2020 to the present: (2.1 + 1.83 + 2.43 + 2.63 + 3.3 + 2.96 + 2.81 + 3.67 + 4.28 + 3.99 + 3.74 + 3.74 + 4.65 + 3.85 + 4.49 + 4.43) -- The trend is clearly accelerating. Could build a cool scatterplot.

Re: Meta's Reality Labs posts $4.4B loss in third quarter

#5
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

If you go by the chart at the link, they've lost 54.9 billion dollars since Q4 2020. [1] Do they have any products that can, even in principle, recoup that kind of loss? Is there some kind of tax scheme that can explain this? [1] - From Q1 2020 to the present: (2.1 + 1.83 + 2.43 + 2.63 + 3.3 + 2.96 + 2.81 + 3.67 + 4.28 + 3.99 + 3.74 + 3.74 + 4.65 + 3.85 + 4.49 + 4.43) -- The trend is clearly accelerating. Could build…

Looks too big to fail now

Re: Meta's Reality Labs posts $4.4B loss in third quarter

#7
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

When you setup a quest, there's an option to allow Meta to use the point cloud data that it collects. I have a strong suspicion they're training some very heavy spatial models (point cloud and camera) that will be used for understanding and content generation augmented onto/around that understanding, in AR scenarios. So, my unfounded guess is that a big chunk of it is compute. Otherwise, there's got to be a hole in the bucket.

Re: Meta's Reality Labs posts $4.4B loss in third quarter

#8
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

Cutting edge technology. Those Orion smart glasses use a totally novel display using micro-projectors bouncing light through waveguides etched into the silicon carbide lens. The glasses also apparently use 10 custom chips.

Re: Meta's Reality Labs posts $4.4B loss in third quarter

#9
post #8
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

Cutting edge technology. Those Orion smart glasses use a totally novel display using micro-projectors bouncing light through waveguides etched into the silicon carbide lens. The glasses also apparently use 10 custom chips.

Same field of view as years old Magic Leap 2 though. Was Silicon carbide an expensive way to work around ML's patents and get the same FOV?

Re: Meta's Reality Labs posts $4.4B loss in third quarter

#10
post #2

…how?! Can someone smarter than me please do the math and figure out how a company burns through >$17 billion dollars in a single year developing anything?

Its crazy, the whole of SpaceX Starship development is under 2 billion $ a year.
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