Steam games will need to disclose kernel-level anti-cheat on store pages
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Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#2Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#3After the crowdstrike disaster 3rd party kernel drivers need to be shunned for non critical applications. Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
One could argue that a game isn't critical but one could say it's critical to stop hackers.
If you were to take the stance that gaming isn't critical than with that logic you're then claiming multiplayer hacking is a feature of the game.
Doesn't do well for the community or the company. But nor do the rootkits do good for the consumer.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#4Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#5After the crowdstrike disaster 3rd party kernel drivers need to be shunned for non critical applications. Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
What decides critical or non-critical. One could argue that a game isn't critical but one could say it's critical to stop hackers. If you were to take the stance that gaming isn't critical than with that logic you're then claiming multiplayer hacking is a feature of the game. Doesn't do well for the community or the company. But nor do the rootkits do good for the consumer.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#6After the crowdstrike disaster 3rd party kernel drivers need to be shunned for non critical applications. Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#7After the crowdstrike disaster 3rd party kernel drivers need to be shunned for non critical applications. Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
What decides critical or non-critical. One could argue that a game isn't critical but one could say it's critical to stop hackers. If you were to take the stance that gaming isn't critical than with that logic you're then claiming multiplayer hacking is a feature of the game. Doesn't do well for the community or the company. But nor do the rootkits do good for the consumer.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#8After the crowdstrike disaster 3rd party kernel drivers need to be shunned for non critical applications. Games publishers have been bad actors in this space for a long time now. The genshin impact anticheat was used in a malware campaign. Rockstar was very misleading trying to imply their kernel driver not being compatible with the steam deck was valves fault.
Lets call them what they really are, rootkits.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#9Earlier quoted context omitted.
What decides critical or non-critical. One could argue that a game isn't critical but one could say it's critical to stop hackers. If you were to take the stance that gaming isn't critical than with that logic you're then claiming multiplayer hacking is a feature of the game. Doesn't do well for the community or the company. But nor do the rootkits do good for the consumer.
It hasn't stopped hackers though.
Re: Steam games will need to disclose kernel-level anti-cheat on store pages
#10Good, the sooner devs realize they need to do server side properly, the better