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Rider is now free for non-commercial use

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Re: Rider is now free for non-commercial use

#262
post #90

The design of the yellow/black cells holding language/tech tripped me out for a sec, on my laptop they're all crooked at the top but align themselves after a certain amount of scroll. Thought I was seeing an optical illusion but a refresh shows that it's not. I don't think this was intentional.

I see specific classes on the page that specify a one degree angle, so it seems to be intentional. I would guess it's to call your attention to the cells.

The one degree angle, while a little unusual, isn't what blows my mind. It's the disappearance after a small scroll. That's enough to make you think you were imagining things, might need to go to the eye doctor, etc...

Re: Rider is now free for non-commercial use

#263

Earlier quoted context omitted.

VS for Mac was junk. Better off trashing it and pushing people the VS Code route. I use VS Code daily for .NET development. It's probably 70% of what VS on Windows is, but it works well and I don't need to run a VM for it (if I need some of the in-depth tracing and profiling stuff, I can still fire up the gold standard). VS on Mac was maybe 30%

> VS for Mac was junk. Better off trashing it and pushing people the VS Code route. Sure but VS Code for C# is trash as well. All those years, both Microsoft products, and this the experience is subpar, especially in comparison to the real Visual Studio.

Tried vs code recently, remembering old vs.

Yeah not even in the same room of competence imo. Just a cranked up notepad++ in electron and with add-ons imo.

Re: Rider is now free for non-commercial use

#264

Earlier quoted context omitted.

That's what I've opted for as well, and I have to say I prefer it. gdscript is a nice language for high level game scripting, and on the couple occasions I needed to bring in some high-performance code I found it super easy to build a gdextension in Rust.

I started a Godot project with C# support since I'm coming from Unity. I now have at least 50 GDScript files and not a single C# file, the language is good (with types). My only issue is that I can't get Copilot in their integrated IDE and that Rider's GDScript plugin doesn't support anonymous functions right now

GDScript is not good and never will be.

Re: Rider is now free for non-commercial use

#265
post #177
post #2

I'm learning F# and have been using VSCode. How different/better JetBrains Rider support for F# is?

Hi, I'm the maintainer for the VSCode F# support. Rider support for F# is great, that team is very engaged, and I'd strongly consider it if * you have mixed C#/F# projects in a solution (C# and F# support in VSCode can't communicate today) * you use Rider for other technology * you want paid support for your editor tools * you prefer IDE-style experiences rather than editor/ extension-style experiences * you want to…

I appreciate the honesty and straightforwardness in this post given your position. Thank you.

Re: Rider is now free for non-commercial use

#266

This is pretty huge all around, especially with Microsoft discontinuing Visual Studio for Mac. https://learn.microsoft.com/en-us/visualstudio/releases/2022... I'd also like to note the great integration Rider has with Godot and Unity for game development.

> I'd also like to note the great integration Rider has with Godot I wish Godot's syntax for .NET wasn't horrible though. Its so nasty looking that it just makes me want to use their native language instead.

The solution is, of course, to not use Godot in the first place.

Re: Rider is now free for non-commercial use

#267
Note that you will still have to pay for the AI support, which is presumably a major factor in this strategy.

ie. How many devs will really use it in it's "free" state as titled? Fewer and fewer I suspect.

I'm sceptical about the prevalence of non-AI-centred-IDEs going forward - we live in a new era now - and I guess JetBrains have also come to that conclusion and this is a pivot to support the thesis.

Re: Rider is now free for non-commercial use

#268

Genuine question with an open mind: why would I use this and not vscode? I know people complain about lag in vscode but I have personally never experienced/noticed any. So with that in mind what does rider give that vscode cannot?

If you mean for .NET development, there’s still light years between vscode and this. Whereas .NET extensions for vscode are still in their infancy, Rider has been creating a comprehensive IDE for .NET to rival the full edition of Visual Stdio for years. We are talking full Solution file support, Nuget, majorly advanced refactoring via Resharper, pretty much everything you could wish for. And it runs on a Mac!

Re: Rider is now free for non-commercial use

#269

Note that you will still have to pay for the AI support, which is presumably a major factor in this strategy. ie. How many devs will really use it in it's "free" state as titled? Fewer and fewer I suspect. I'm sceptical about the prevalence of non-AI-centred-IDEs going forward - we live in a new era now - and I guess JetBrains have also come to that conclusion and this is a pivot to support the thesis.

I don't care about AI support at all

Re: Rider is now free for non-commercial use

#270

Regarding free non-commercial use in Jetbrains you need to accept that you'll get checked (not specified how, but I guess they will scrape your HDD? Or what? It’s also important to note that if you’re using a non-commercial license, you cannot opt out of the collection of anonymous usage statistics. This is similar to our Early Access Program (where statistics is opt-out) and in compliance with our Privacy Policy

I'm hoping it's on it's own domain and I can block it with my PiHole
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