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Rider is now free for non-commercial use

jetbrains.com

241–250 of 435 posts

Re: Rider is now free for non-commercial use

#241

Earlier quoted context omitted.

> VS for Mac was junk. Better off trashing it and pushing people the VS Code route. Sure but VS Code for C# is trash as well. All those years, both Microsoft products, and this the experience is subpar, especially in comparison to the real Visual Studio.

> both Microsoft products With 200K+ employees, at this point it is better to think of Microsoft as a city and different teams in it as independent companies in that city with employees that sometimes go out for coffee together :-P

> With 200K+ employees, at this point it is better to think of Microsoft as a city and different teams in it as independent companies in that city with employees that sometimes go out for coffee together :-P

As a former v dash, it was always amusing to see the proclamations come down from the mountain that basically said something like if you are using version x.y.z or below of so and so dependency you must correct it within n days. The people enforcing this seemingly didn't care what the application did or where you were in your software lifecycle, all they cared about was this dependency is raising a flag and we must fix it. :crylaugh:

Re: Rider is now free for non-commercial use

#242
post #175

Earlier quoted context omitted.

valve is nice but they're still taking a huge cut of revenue for doing extremely little work

I don't see the problem with that personally, since there's basically no restriction on how you distribute your games on the platform. It's not like iOS where you have 1 option. People publishing games just have to do the math and see if the benefits justify the costs.

my point is that valve/steam takes 30% "because they can". they could charge 5% and im sure still make tons of money. it's still a cut throat business, and while yeah they could be doing shittier things to make more money, i think they also do risk assessments on disturbing the golden goose

Re: Rider is now free for non-commercial use

#243
post #185

Earlier quoted context omitted.

I think it’s a bit worrisome that Microsoft can give away VS Code for free because they subsidize it in other ways, but JetBrains - a small software shop - clearly is being forced into this position. Just more Big Tech setting the terms for all of us trying to make a living.

I suspect JB know most of their revenue comes from corporate licenses (I‘m guessing), so this shouldn‘t cut their bottom line significantly, while simultaneously giving them a foot in the door of potential new customers. Get them hooked for private / OS projects, then sell them commercial licenses.

Agree, but some part of me feels uneasy with the idea that Big Tech can, and will, take any product somebody has put blood, sweat, and tears into, copy it, and give it away for free.

This isn’t a new problem, but every time I see some form of “free” it gives me pause.

Re: Rider is now free for non-commercial use

#244
post #90

The design of the yellow/black cells holding language/tech tripped me out for a sec, on my laptop they're all crooked at the top but align themselves after a certain amount of scroll. Thought I was seeing an optical illusion but a refresh shows that it's not. I don't think this was intentional.

I see specific classes on the page that specify a one degree angle, so it seems to be intentional. I would guess it's to call your attention to the cells.

Re: Rider is now free for non-commercial use

#245

This is pretty huge all around, especially with Microsoft discontinuing Visual Studio for Mac. https://learn.microsoft.com/en-us/visualstudio/releases/2022... I'd also like to note the great integration Rider has with Godot and Unity for game development.

VS for Mac was junk. Better off trashing it and pushing people the VS Code route. I use VS Code daily for .NET development. It's probably 70% of what VS on Windows is, but it works well and I don't need to run a VM for it (if I need some of the in-depth tracing and profiling stuff, I can still fire up the gold standard). VS on Mac was maybe 30%

Actually you should take a look at Rider in that case. It’s about 120% of what VS on Windows is! I use it as my daily IDE for a production .NET back end. You won’t look back I promise.

Re: Rider is now free for non-commercial use

#246

Earlier quoted context omitted.

I think it’s a bit worrisome that Microsoft can give away VS Code for free because they subsidize it in other ways, but JetBrains - a small software shop - clearly is being forced into this position. Just more Big Tech setting the terms for all of us trying to make a living.

While I don't disagree with your overall point, it seems worth pointing out that JetBrains has over 2,000 employees, so it's only small in comparison with industry giants, and that Rider has been successfully competing with "free" from day one: both VSCode and Visual Studio have been free for non-commercial and commercial use by individuals and small organizations for longer than Rider has existed as a product. And R…

At 2k headcount they aren’t a bespoke vendor for sure, but the big tech CEOs can put that many people in a project at a whim, which is kinda scary to think about.

Re: Rider is now free for non-commercial use

#247

Earlier quoted context omitted.

Wasn’t VS for Mac a MonoDevelop build with amputated Linux support rather than a version of Visual Studio proper? Or am I out of date on this?

It started that way but wasn’t been for a while. In fact the last version was a rewrite using native macOS controls and optimized for Apple Silicon. Sad to see it go but heard great things about Rider for c# development.

The newer mac version was actually showing huge promise. It was a couple of versions away from being a great choice as primary IDE. That said, I do understand why they axed it. The market would have been tiny for all that investment.

Re: Rider is now free for non-commercial use

#248

Earlier quoted context omitted.

VS for Mac was junk. Better off trashing it and pushing people the VS Code route. I use VS Code daily for .NET development. It's probably 70% of what VS on Windows is, but it works well and I don't need to run a VM for it (if I need some of the in-depth tracing and profiling stuff, I can still fire up the gold standard). VS on Mac was maybe 30%

Actually you should take a look at Rider in that case. It’s about 120% of what VS on Windows is! I use it as my daily IDE for a production .NET back end. You won’t look back I promise.

It is embarrassing (for Microsoft) how much better Rider is for C# than Visual Studio.

Re: Rider is now free for non-commercial use

#249
post #173

what does free for non-commercial use really mean ? if you make a game, then it gets popular what happens ? or some .net api? I'm always confused by such licensing terms e.g what ended up happening with Unity.

Are you going to sell the thing you're using Rider to build? That's commercial use.

If you're not going to sell it, it's probably not commercial use.

Re: Rider is now free for non-commercial use

#250

Genuine question with an open mind: why would I use this and not vscode? I know people complain about lag in vscode but I have personally never experienced/noticed any. So with that in mind what does rider give that vscode cannot?

Rider is so much smarter than anything Microsoft has made. It was much better IntelliSense-like features than Visual Studio/code.
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