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Traveling with Apple Vision Pro

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421–430 of 620 posts

Re: Traveling with Apple Vision Pro

#421

Earlier quoted context omitted.

The screenshots are misleading. "Inside" an AVP watching a movie the corner to corner angle can exceed THX recommendation of 40 degrees. Doesn't seem like a lot until you hold a protractor up to your eyeball. And then you realize how much area falls outside that angle, surroundings you don't think about at the theater. The AVP has to render that unwatchable area for you as well, and it ends up in screenshots.

You can do the same thing with any screen by holding it the appropriate distance. Keep in mind that all that unwatchable area is pixels that aren't being used to improve the movie image.

> You can do the same thing with any screen by holding it the appropriate distance.

Exactly! Commented earlier: https://news.ycombinator.com/item?id=41862459

> Keep in mind that all that unwatchable area is pixels that aren't being used to improve the movie image.

Or maybe it's like the Philips Ambilight+Hue, that people swear adds immersion by letting content color the environment around it.

Re: Traveling with Apple Vision Pro

#422

For air travel, I really like my Xreal Air glasses now that I have a newer iPhone 16pro. Just plug in the USB-C cable, and you have a virtual 60" screen in front of you which works perfectly for Netflix, etc. And they cost less than 10% of the cost of an AVP, and are not limited to 2-3 hours of battery life (they get power from the phone). Note that if you have an older (lightning) iPhone, don't bother with these. Th…

Does such a thing exist that works for coding? Don't need the AR. My posture/back could use this for when I'm not working at my desk.

I work lying down using my Meta Quest 3 sometimes when my back gets sore. I love it.

Re: Traveling with Apple Vision Pro

#423
post #384

> In fact, of all the screens and displays in my house, my Vision Pro is hands down the highest quality display that I own, so I very much look forward to watching visually compelling movies in it. How does a vision pro compare to a say 60 inch 4K tv, in terms of perceived sharpness (I get that it has more pixels, but they are closer to your eye and cover your whole field of view)? I owned an OG quest, and for me wat…

I have an LG OLED C1 65" and the Vision Pro movie experience is nearly the same as the TV, except that you have to deal with all the lens glare in the Vision Pro, which is a big downside. An upside is that films like Encanto are in 3D, which looks really good for Pixar/CGI movies and pretty garbage for every other movie I've tried in the headset (for me, real films with 3D look like paper cut outs layered over each o…

"real films with 3D look like paper cut outs layered over each other and it's very distracting and looks lame)."

Probably because those movies are FAKE 3-D trash that studios troweled out, killing one thing that is highly piracy-resistant and theater-boosting.

Most people complaining about "3-D" movies have probably seen only two real ones: Avatar, and something from Pixar. The vast majority of movies marketed as 3-D were not shot in 3-D, but rather processed into fake 3-D in post. The result: exactly what you describe, lame cut-outs.

Just another reason that the studios and media conglomerates deserve no sympathy when they whine about piracy or declining revenues. They screw actors, writers, theater owners, and the audience... when they've had (and ignored) interesting avenues available to revitalize their industry and audience.

Re: Traveling with Apple Vision Pro

#425
post #424

> With this setup, I haven’t scratched or damaged the headset itself at all over the 5-10 flights that I’ve taken it on What does 5-10 means here?

Author is unclear how many flights they've been on with the headset, i.e. could be 5 flights, could be 7, could be 10

Re: Traveling with Apple Vision Pro

#426
>Once Vision Pros start to become more affordable, I foresee regular travelers buying Vision Pros just to have an amazing in-flight entertainment system. It’s truly that amazing.

Some big assumptions there.

Honestly, I'd much rather just use a tablet, which is a much more flexible device once I arrive.

Re: Traveling with Apple Vision Pro

#427

I recently took a long flight and brought my Quest device, set to travel mode. It worked great! Pretty much the same experience as this article describes. One protip, I bought a 512G flash drive and loaded it with content. Then I could pop the drive in and play movies off it. I did not want to deal with needing connectivity for DRM or other server checks. Highly recommend that people try this out, the next time you t…

Too bad Apple's fear of I/O ruled out that kind of connectivity. No card slot, no external drive capability, and no video input. No sale.

and less space than a Nomad, you say?

Re: Traveling with Apple Vision Pro

#428

Earlier quoted context omitted.

I had no idea that’s what Spatial Audio meant. I thought naively that it was just another marketing jargon for surround sound. Now I wish I had gone for the bose QC ultra buds instead of the QC II buds.

"Spatial Audio" is "simulated" surround. Apple is undoubtedly using its engine to pan the audio as you move around in this example, but the main point is to market Dolby Atmos as useful with only two speakers.

> "Spatial Audio" is "simulated" surround. Apple is undoubtedly using its engine to pan the audio as you move around in this example, but the main point is to market Dolby Atmos as useful with only two speakers.

Apple Music marks Dolby Atmos and Spatial Audio separately. They are not the same experience for the listener. They do work well together.

Since we only have two ears, a degree of our surround cue comes from where the sounds are when we move our heads.

Apple's "motion tracking in space" spatial audio implementation taps into that to an uncanny degree, because your own motion is not simulated. Real motion in real space results in a real sound difference from the sound model that, you're right, is simulating how that motion should sound relative to the origin.

As a listener, you start to forget the sound isn't centered out there on the anchor point, and then you start thinking the surround sounds are really surrounding you...

Here are two different explainers:

- https://appleinsider.com/articles/21/05/18/apples-spatial-au...

- https://www.gearpatrol.com/tech/apple-spatial-audio-vs-dolby...

Note that I disagree with the second explainer's final section that surround sound speakers like Sonos are the same "spatial audio" as the motion tracking sound modeling Apple is doing.

I agree with the first explainer that Apple's Spatial Audio is a system that takes advantage of the gyroscopes and sensors in the listening device and headphones to, yes, “simulate” a 3D listening space that stays static as you move your head.

Re: Traveling with Apple Vision Pro

#429

One gotcha to add: Remember to turn off the AVP between charging it at home and using it on the flight. You do this by "choking" it, i.e. pressing both buttons physical for ~10s, to bring up the "Power Off" dialog, so it's really not obvious. I once had my AVP completely discharge between charging it one night, and wanting to use it on the flight <24h later. I'm guessing that the motion from the packing and trip to t…

I just disconnect power.

Re: Traveling with Apple Vision Pro

#430
post #392

Earlier quoted context omitted.

As I get older, a gin and tonic (or two) is what makes air travel more relaxing.

Taking a flight as an opportunity to indulge in a moment of blissful idleness is great... on a three-hour flight. But on a 14-hour trans-continental flight, you've gotta have something to do. If nothing else, to distract you from how uncomfortable it is to be effectively confined to your seat + a few feet of narrow walkway for that long. That's more confined than a prison cell!

>But on a 14-hour trans-continental flight

Now you've got me wondering if that's even possible. Ankara to Singapore? Durban to Algiers?

Edit: to be clear, I was nitpicking "trans continental", ie., flights within the same continent.

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