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Traveling with Apple Vision Pro

azadux.blog

411–420 of 620 posts

Re: Traveling with Apple Vision Pro

#411

For air travel, I really like my Xreal Air glasses now that I have a newer iPhone 16pro. Just plug in the USB-C cable, and you have a virtual 60" screen in front of you which works perfectly for Netflix, etc. And they cost less than 10% of the cost of an AVP, and are not limited to 2-3 hours of battery life (they get power from the phone). Note that if you have an older (lightning) iPhone, don't bother with these. Th…

Those look pretty cool. Can you make the image from the input source fill your field of view? My issue with all of these headsets so far is the dumb "virtual screen" that's "equivalent to a 60-foot screen 100 feet away!"

Re: Traveling with Apple Vision Pro

#412

Earlier quoted context omitted.

Interesting, always wanted to try AR for office work because I travel a lot but the glasses part has always been a killer. Do they work with Linux at all?

I think they're just a usb-c monitor, so no reason it wouldn't.

AKA DisplayPort

Re: Traveling with Apple Vision Pro

#413

Earlier quoted context omitted.

> The work part though? I had the same feeling as with the iPad early on. I need a keyboard and a mouse to be productive. Both my iPad Pro and my Vision Pro have a keyboard and trackpad: - The iPad Pro of course uses the excellent Magic Keyboard. - The Vision Pro uses an Apple keyboard w/o numpad side by side with the Magic Trackpad, in a custom tray to hold both. (Make sure that your carryon's front pocket can hold…

I had no idea that’s what Spatial Audio meant. I thought naively that it was just another marketing jargon for surround sound. Now I wish I had gone for the bose QC ultra buds instead of the QC II buds.

More about Apple's spatial audio and head tracking:

https://support.apple.com/guide/airpods/control-spatial-audi...

Re: Traveling with Apple Vision Pro

#414

Why does Apple insist on putting all the content into a little box? I want whatever I'm playing to FILL the viewing area. Likewise with trying to work, which is indeed another huge potential benefit to this thing as plane travel becomes more and more customer-hostile. Reviews I've read reported that it's tedious to try to work with the puny virtual Mac screen. Also, Apple's fear of I/O has crippled the Vision Pro. If…

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Re: Traveling with Apple Vision Pro

#415

My concerns are around the normalization of pointing high-resolution cameras at people around you all the time. Perhaps this specific device may have a company behind it that, at least at the moment, will resist handing the video feed with you in it to the data brokers. Make no mistake though, the data brokers are foaming at the mouth to get access to high-resolution constantly-streaming video content that includes y…

My concern is the unforeseen consequences this might have on our eyes, long-term.

Re: Traveling with Apple Vision Pro

#416

Earlier quoted context omitted.

> The work part though? I had the same feeling as with the iPad early on. I need a keyboard and a mouse to be productive. Both my iPad Pro and my Vision Pro have a keyboard and trackpad: - The iPad Pro of course uses the excellent Magic Keyboard. - The Vision Pro uses an Apple keyboard w/o numpad side by side with the Magic Trackpad, in a custom tray to hold both. (Make sure that your carryon's front pocket can hold…

I had no idea that’s what Spatial Audio meant. I thought naively that it was just another marketing jargon for surround sound. Now I wish I had gone for the bose QC ultra buds instead of the QC II buds.

"Spatial Audio" is "simulated" surround. Apple is undoubtedly using its engine to pan the audio as you move around in this example, but the main point is to market Dolby Atmos as useful with only two speakers.

Re: Traveling with Apple Vision Pro

#417
post #219
post #214

Earlier quoted context omitted.

Can you elaborate on the working part? I tested the device in an Apple Store and was blown away by the experience. Such an amazing tool to explore, enjoy and relax. The work part though? I had the same feeling as with the iPad early on. I need a keyboard and a mouse to be productive.

I don't see why won't you be able use a keyboard if you can touch-type. I can imagine that a CAD or an animation app could make great use of the 3D views, a mouse for precise coordinate input, and a keyboard for numeric and text input. I wonder how soon will Maya or CATIA offer good enough integration. Maybe they already offer it at the high end.

They could if the Vision Pro had a video input.

Re: Traveling with Apple Vision Pro

#418

I recently took a long flight and brought my Quest device, set to travel mode. It worked great! Pretty much the same experience as this article describes. One protip, I bought a 512G flash drive and loaded it with content. Then I could pop the drive in and play movies off it. I did not want to deal with needing connectivity for DRM or other server checks. Highly recommend that people try this out, the next time you t…

Too bad Apple's fear of I/O ruled out that kind of connectivity. No card slot, no external drive capability, and no video input.

No sale.

Re: Traveling with Apple Vision Pro

#419
post #53

I guess the flip side of this is that you look like a fucking dork.

I think that will fade. I don't know if you remember how mocked the airpods were when they first came out ("They look like q-tips"). All it'll take is a few celebrities spotted using one and they'll turn cool in no time.

I don't recall the AirPods ever being mocked. Why would they be, after years and years of almost identical-looking earbuds being sported in public?

But long before that we had DoucheTooth (or BlueTool, whichever you prefer) earpieces. Now those were mocked.

Re: Traveling with Apple Vision Pro

#420

I burst out laughing when I saw the size of VR screen is the same size as the screen on the chair in front of him.

If you kept reading to understand the context of that image, you'd realize that it could be any size, but that you need to enable "partial virtual environment." That was the entire point of that chapter/image, to showcase the three different modes (full virtual, partial, and full pass-through with collision). I'm no fan of the AVP, but it is inane to post a comment on a picture from the article without taking the tim…

I've never seen anyone claim that you could maximize content to truly full-screen on these things. Can you?
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