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Helping wikis move away from Fandom

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421–430 of 503 posts

Re: Helping wikis move away from Fandom

#421
post #375
post #254

Earlier quoted context omitted.

One thing I find interesting about playing video games in modern day is that with the proliferation of Wikis, there is assumed to be some kind of third party guide for every game. Especially in smaller/newer games it seems like developers sometimes don't bother putting necessary information in the game at all because they don't have the person-hours for it. For instance, back when I first played Minecraft in Alpha th…

> One thing I find interesting about playing video games in modern day is that with the proliferation of Wikis, there is assumed to be some kind of third party guide for every game. Especially in smaller/newer games it seems like developers sometimes don't bother putting necessary information in the game at all because they don't have the person-hours for it. While this may have become more of a norm in recent years,…

I'm more curious at the state of things before online and gamefaqs.com ?

I do remember downloadable (and maybe also bundled with game magazines ?) game tricks encyclopedias in the Windows help file format.

Re: Helping wikis move away from Fandom

#422

I love when somebody disrupts a hidden market like that. Fandom had terrible UXs for years, but nobody seemed to care enough to make an alternative. I'd assume most users are not engineers/founders, so the opportunity was hidden for a while. In hindsight it makes total sense.

Ehm. This is nothing new.

https://awa.shoutwiki.com/wiki/Forked_wikis

https://doomwiki.org/wiki/Doom_Wiki:Departure_from_Wikia

https://www.niwanetwork.org/

etc.

Re: Helping wikis move away from Fandom

#423
post #387

Earlier quoted context omitted.

I'm assuming parent-poster means "publicly-traded corporations with limited-liability and low friction on transfers of ownership." However you're right that "capitalism" encompasses many potential different varieties and actors. For example, family-owned businesses are equally "capitalism", but they don't show up much in this kind of product-degradation story.

For example, family-owned businesses are equally "capitalism", but they don't show up much in this kind of product-degradation story. Family owned businesses can be sold to private equity just like any other. Instant Pot was a family owned business started by the inventor and it was famously sold to private equity who then proceeded to raid its assets and bankrupt the company.

I mean they don't know up as perpetrators.

In contrast, I've never heard a complaint about a previously-respected product run by a private-equity firm that became ruined after it was taken private by a closely-held family business.

Re: Helping wikis move away from Fandom

#424
post #209

Earlier quoted context omitted.

This is so true. I adopted mediawiki to run a knowledge base for my organization at Microsoft ( https://microsoft.github.io/code-with-engineering-playbook/I... ). As I was exploring self-host options that would scale to our org size, it turned out there was already an internal team running a company wide multi-tenant mediawiki PLATFORM. So I hit them up and a week later we had a custom instance and were off to the ra…

Microsoft did open source a bunch of their mediawiki extensions. https://github.com/microsoft/mediawiki-extensions Last i heard though they were moving off it.

Nice!! Made my day. Not sure how they can move off of it, partly because there’s no alternative that has a fraction of the capability

Re: Helping wikis move away from Fandom

#425

Earlier quoted context omitted.

I’ve wondered about this wrt public transportation. They keep raising prices, making it less affordable for people. Eventually basically no one is riding, so they … raise prices. It seems needlessly expensive to me to run empty busses. I’d like to see if cheaper transportation can actually make more money.

A couple states in Australia have experimented with fee reductions for public transport. In Western Australia, right now public transport is free for all students, and is free on Sundays for everyone. They also capped the cost of cross-zone travel to 2 zones, i.e. you'll never pay more than $5ish for a ride. Furthermore, unlike a lot of places, the airport train does not have any extra fare. In Queensland, right now…

My point with this comment is that ridership increased with both initiatives. Build it and they will come, as they say.

Re: Helping wikis move away from Fandom

#426
post #402

Earlier quoted context omitted.

Elon Musk is another CEO in total control. Although Tesla is a public company and therefore has a board, it’s stacked with Elon’s allies/appointees and answers to him, not the other way around. Despite Elon not being a majority owner of Tesla stock. And when he took over Twitter in 2022, he immediately dissolved the board and fired the executives who were on it.

When he took over twitter he owned 100% of the stock.

Yes, that's what "take over" means.

Re: Helping wikis move away from Fandom

#427

Everyone complains about Fandom, but it's the only reason 99% of the communities on its site have a wiki. Take a random game like https://endlesslegend.fandom.com/wiki/Endless_Legend_Wiki That game is 10 years old and its wiki was built in the height of its popularity when it had people to build it. The developer moved on, the community moved on. If its wiki weren't on Fandom, then its wiki would depend on some rando…

The system is way simpler.

— Something becomes popular.

— A $POPULAR_THING Wiki is swiftly created, some freelancers are hired to create article stubs. Links to it spread through other popular wikis.

— People trying to learn something about that topic get a lot of search results directing them to that new wiki. They assume that it's some kind of “community”, try to participate, and never realize that they're making love to an inflatable doll. Real activity, links and clicks now force the pages to stay on top, and attract even more naive visitors.

Of course, it's not specific to that site. “Social” sites often make people believe that they “interact” with thousands or millions of others, when in fact they shout into an empty box, and watch the movements of a primitive mechanism.

Re: Helping wikis move away from Fandom

#429
post #396
post #297

Earlier quoted context omitted.

> it's in the CDN's interest for you to get a DDOS What kind of conspiracy is this? As if anyone charging for bandwidth hopes to get their infrastructure attacked

The whole point of systemic incentives is that there is no conspiracy. Nobody wants a DDOS and every large provider will have people genuinely working to avoid them. But every time there is an opportunity to allocate resources, the team that gets to frame their return on investment in terms of real dollars will always have an edge over one whose value is realized only in murky customer satisfaction projections. Over…

And then you have someone like the founder of Fly.io who has been explicit about that mindset at least once:

> putting work into features specifically to minimize how much people spend seems like a good way to fail a company

Re: Helping wikis move away from Fandom

#430
The Oldschool Runescape and Guild Wars wikis are still some of the best wikis I've experienced. Both of them are even implemented into the game. In GW1&2 you can just type /wiki and it'll open a browser tab to the wikipage.

In OSRS there's a button next to the minimap that you click on first and then on the subject and it opens the wikipage for it.

I wish Warframe would move to a osrswiki model. A theorycraft heavy game almost requires a good, performant wiki.

Somewhat recently Wowpedia moved away from fandom to wiki.gg, dunno yet if it'll be another fandom, we'll see.

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