Show HN: Winamp and other media players, rebuilt for the web with Web Components
41–50 of 65 posts
Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#42Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#43Otherwise great project!
Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#44Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#45One thing that I feel should be mandatory when building applications is setting: `user-select: none;` and only allowing it where it's needed. For example, the reelplay theme bar is selectable
Again, thank you for this wonderful work
Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#46Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#47
Music
const webamp = new Webamp();
webamp.setTracksToPlay([
{url: "http://example.com/The%20Gathering%20-%20Travel.mp3", defaultName: "The Gathering - Travel", duration: 1.0, metaData: {title: "The Gathering - Travel", artist: " "}, },
{url: "http://example.com/Muse%20-%20Plug%20In%20Baby.mp3", defaultName: "Muse - Plug In Baby", duration: 1.0, metaData: {title: "Muse - Plug In Baby", artist: " "}, }, ]);
webamp.renderWhenReady(document.getElementById("app"));
Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#48Mux looks nice, but I don't trust a company to keep a free video encoding tier, so I won't be building anything on it. The on-demand encoding for users seems a bit bananas to me too resource wise. The starter model buys you $100 worth of credits for $10. It all just seems a big bait and switch in the making- I can't trust a company that seems to burn money on the daily anymore. At least charge me -something-, I know…
The on-demand (JIT) encoding is actual magic in how well it consistently works!
(I work at Mux)
Re: Show HN: Winamp and other media players, rebuilt for the web with Web Components
#49Mux looks nice, but I don't trust a company to keep a free video encoding tier, so I won't be building anything on it. The on-demand encoding for users seems a bit bananas to me too resource wise. The starter model buys you $100 worth of credits for $10. It all just seems a big bait and switch in the making- I can't trust a company that seems to burn money on the daily anymore. At least charge me -something-, I know…
There are use-cases were encoding is a huge cost centre, like with user generated content, and so we wanted to make sure you could still build on Mux with that type of model. The tradeoffs for using free encoding are listed here though: https://docs.mux.com/guides/use-video-quality-levels . The free (basic) encoding still has charges for storage and delivery also. We hope that by helping you reduce costs when getting…