52 Factorial
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52 Factorial
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Re: 52 Factorial
#2Re: 52 Factorial
#3So if I want a collection of card decks in every possible combination I should start collecting now, got it.
Re: 52 Factorial
#4Re: 52 Factorial
#5Is it safe to say that it's almost certain that no two people have ever shuffled a deck of cards in the exact same order?
Re: 52 Factorial
#6I imagine somebody has done research on this: for a given card game, how many functionally distinct shuffles there are.
Re: 52 Factorial
#7In terms of actually playing games with cards, the effective number of permutations can be much smaller (though still large enough to be going on with). In many card games, the suits are distinct but functionally identical; you could swap spades rank-for-rank with hearts and get a functionally equivalent deck. In Klondike solitaire, the tableau is concerned with red cards and black cards, not all four suits. I imagin…
Re: 52 Factorial
#8So if I want a collection of card decks in every possible combination I should start collecting now, got it.
mass of the Milky Way is 6x10^42 kg
mass of the visible Universe is 1.5×10^53 kg
Quality deck of cards weighs 0.3 kg. All deck combinations would weigh 2.4×10^67 kg.
= 10^14 times the mass of the visible Universe.
You need many multiverses to store all those cards.
Re: 52 Factorial
#9In terms of actually playing games with cards, the effective number of permutations can be much smaller (though still large enough to be going on with). In many card games, the suits are distinct but functionally identical; you could swap spades rank-for-rank with hearts and get a functionally equivalent deck. In Klondike solitaire, the tableau is concerned with red cards and black cards, not all four suits. I imagin…
Something you may find interesting is formal methods - what we're talking about here are "equivalence classes". In formal methods you want to analyze the totality of a system and understand every outcome based on every possible state within the rules of the system. Clearly this is a combinatoric nightmare in anything interesting (even a simple system like a card game and 52 cards, as we can see). Equivalence classes are a way of knowing distinct, but not actually different, states, and grouping them together so that they can all be considered just once.