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Redot Engine: A Fork of the Godot Engine

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Re: Redot Engine: A Fork of the Godot Engine

#21
post #5
post #2

What is the reasoning behind the fork?

Godot expressed support for LGBTQ+, so the alt-right had to fork their own.

Verifiably false. Godot's new community manager chimed in a mongolian horse-rider simulator discussion [0] that had nothing to do with it (but UE5), claimed the engine to have become "wokot" and immediately proceeded to block every single account expressing any criticism from questioning stirring useless drama online to fixing the engine, quoting its founder, or having never interacted with the account at all, and then proceeded to thoroughly lie in their official statement. The project has always been leaning into supporting such communities, and that was never an issue for the majority of people at large until this pointless tantrum that ultimately just brought worldwide attention to its community management issues.

0. https://x.com/godotengine/status/1839795089121403320

Re: Redot Engine: A Fork of the Godot Engine

#22
post #4

These revenge forks never live long. This one didn‘t even manage to delete Godot from the readme and insert its own name.

Well I'd usually agree, this isn't really a revenge fork. Many Godot contributors are now simply blocked from putting in pull requests, opening issues and things like that. They have no way to contribute, but they do to this fork, so I expect that those people will continue to do so.

Re: Redot Engine: A Fork of the Godot Engine

#23
post #21
post #5

Earlier quoted context omitted.

Godot expressed support for LGBTQ+, so the alt-right had to fork their own.

Verifiably false. Godot's new community manager chimed in a mongolian horse-rider simulator discussion [0] that had nothing to do with it (but UE5), claimed the engine to have become "wokot" and immediately proceeded to block every single account expressing any criticism from questioning stirring useless drama online to fixing the engine, quoting its founder, or having never interacted with the account at all, and th…

It might have been useful to include the Godot Foundation's statement on the issue, as it directly acknowledges this. https://www.reddit.com/r/godot/comments/1fsvcdg/from_the_god...

Re: Redot Engine: A Fork of the Godot Engine

#24
post #4

These revenge forks never live long. This one didn‘t even manage to delete Godot from the readme and insert its own name.

Well I'd usually agree, this isn't really a revenge fork. Many Godot contributors are now simply blocked from putting in pull requests, opening issues and things like that. They have no way to contribute, but they do to this fork, so I expect that those people will continue to do so.

Do you have a proof for that?

Re: Redot Engine: A Fork of the Godot Engine

#26
post #5

Earlier quoted context omitted.

Godot expressed support for LGBTQ+, so the alt-right had to fork their own.

That's a disingenuous take. Godot is blocking devs on github, preventing them from getting updates for their projects, because of ideological disagreement.

>Godot is blocking devs on github, preventing them from getting updates for their projects

No, that's not how any of this works. But nice try.

Re: Redot Engine: A Fork of the Godot Engine

#27
post #24

Earlier quoted context omitted.

Well I'd usually agree, this isn't really a revenge fork. Many Godot contributors are now simply blocked from putting in pull requests, opening issues and things like that. They have no way to contribute, but they do to this fork, so I expect that those people will continue to do so.

Do you have a proof for that?

https://x.com/anthonywaldz/status/1840345290228047911#m

Several contributors cannot work on Godot anymore, hence the fork.

Re: Redot Engine: A Fork of the Godot Engine

#28
post #24

Earlier quoted context omitted.

Do you have a proof for that?

https://x.com/anthonywaldz/status/1840345290228047911#m Several contributors cannot work on Godot anymore, hence the fork.

According to Akien, at the time that fork was created the total number of blocked users on github was 3, as of this morning the total number of blocked users on github has increased to 5.

So that doesn't really seem to be the reason why that fork was created. Maybe it's someone who was unhappy with the development in general and this was the reason to pull the trigger but overall this does look a bit off.

Re: Redot Engine: A Fork of the Godot Engine

#29
post #24

Earlier quoted context omitted.

Do you have a proof for that?

https://x.com/anthonywaldz/status/1840345290228047911#m Several contributors cannot work on Godot anymore, hence the fork.

I cannot verify that this guy is a contributor to Godot. Nothing shows up on his main github account relevant to godot. Only with that new fork.

Don't get me wrong, Godot did ban few accounts. Those totally weird hecklers who made issues and PR's trolling against basic human rights.

Again, if you have a proof of a ban campaign of ACTUAL contributors, please show it.

Re: Redot Engine: A Fork of the Godot Engine

#30
post #21

Earlier quoted context omitted.

Verifiably false. Godot's new community manager chimed in a mongolian horse-rider simulator discussion [0] that had nothing to do with it (but UE5), claimed the engine to have become "wokot" and immediately proceeded to block every single account expressing any criticism from questioning stirring useless drama online to fixing the engine, quoting its founder, or having never interacted with the account at all, and th…

It might have been useful to include the Godot Foundation's statement on the issue, as it directly acknowledges this. https://www.reddit.com/r/godot/comments/1fsvcdg/from_the_god...

oi. Crazy how I really haven't checked much into Godot's community since early pandemic but the exact same names always come up causing drama.

So the official Godot twitter fell for the lowest quality troll bait to start a flame war, and in the crossfire they banned several people who were in fact not harassing staff. On top of that, a particular unoffical discord moderator fanned the flames, causing a fallout of some devs, and then others in the crossfire. The CEO basically dug his head in the sand for all this.

Did I get that right? You'd think a proper CM would know that those "callouts" rarely end well. Especially on Twitter. More reasons companies won't be open about their creative works and instead live in an ivory tower.

To be frank this is all a bit stupid and disappointing. I knew for a while that Godot's contributions can be overly hardheaded and blocked a lot of useful optimizations, so I was expecting this fork to be more of a call to have the engine focus more on iterating faster and being more performant. But alas, Twitter continues to unjustify its own existence.

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