Ask HN: Platform for 11 year old to create video games?
161–170 of 264 posts
Re: Ask HN: Platform for 11 year old to create video games?
#162Game maker studio might fit the bill: https://gamemaker.io/en
Re: Ask HN: Platform for 11 year old to create video games?
#163I suggest Unreal Engine, 11 years is old enough to follow tutorials on YouTube. I think I was at around this age when I played with Game Maker on Commodore 64. There's not much coding required in UE, but there's some learning curve that's for sure. Having an instant feedback however is really good for learning. I would also suggest https://www.rpgmakerweb.com/ which is a good for 2D RPG games, there are quite a few v…
FWIW, I started modding UE1 games at about 12. Starting from something was nice, but it was otherwise accessible enough. And BP just makes it more so.
Re: Ask HN: Platform for 11 year old to create video games?
#164Earlier quoted context omitted.
I still lament the loss of Flash. It’s ability to get in there and as a single user do everything from design to animation to code front end and back end was enormously flexible and easy for creatively engaging and creating. It fit the “bicycle of the mind” concept. As far as I know, no single tool has replicated that kind of freedom. For rapid prototypes that one could actually iteratively build on top of top make a…
When HTML5 was supposed to replace Flash, I just thought I didn't know enough about HTML5. Turns out that it was never an adequate replacement and it was just more Web 2.0 sterility.
Re: Ask HN: Platform for 11 year old to create video games?
#165Been a pro gamedev for 20+ years. You have a born game designer on your hands. It is important to not assume this means they are super interested in programming. They may be, but game design is its own thing. HN will skew you towards programming first, naturally. Check these out: - Adventure Game Studio ( https://www.adventuregamestudio.co.uk/ ) - Twine ( https://twinery.org/ ) And these have more visual ways of prog…
[0] https://en.wikipedia.org/wiki/Snap!_(programming_language)
Re: Ask HN: Platform for 11 year old to create video games?
#166UE is good, has BP, and it’s nice to be using pro tools from an empowerment perspective. I’d maybe pick a starter game to start from rather then from scratch…
Also, about Lua, It’s not so far off from JavaScript (pre classes) just tables instead of objects, and you have to construct prototypal inheritance from more low-level metatable methods. But after you get past the higher level quirks/syntax you should feel right at home.
Re: Ask HN: Platform for 11 year old to create video games?
#167Some examples of how people are using Decker:
Re: Ask HN: Platform for 11 year old to create video games?
#168Been a pro gamedev for 20+ years. You have a born game designer on your hands. It is important to not assume this means they are super interested in programming. They may be, but game design is its own thing. HN will skew you towards programming first, naturally. Check these out: - Adventure Game Studio ( https://www.adventuregamestudio.co.uk/ ) - Twine ( https://twinery.org/ ) And these have more visual ways of prog…
GameMaker is also a good option, it even has a scratch-like visual programming language (but also a more conventional text based language).
Re: Ask HN: Platform for 11 year old to create video games?
#169Re: Ask HN: Platform for 11 year old to create video games?
#170What limitations exactly? These will guide recommendations.