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TouchArcade Is Shutting Down

toucharcade.com

31–40 of 107 posts

Re: TouchArcade Is Shutting Down

#31

Earlier quoted context omitted.

Case in point, I just saw one of these bizarre advertisements for a game where they show some simplistic gameplay that is supposed to hook you, which is not at all the point of the actual game. It was about a pregnant women and her other child, freezing outside in the winter. I had to watch it to the end and it turns out the game was... Gardenscapes.

The one thing I like about new Twitter is how those deceptive ads can get community notes that say "gameplay depicted is not in the game".

Ugh, if they make an ad that has non-game game-play that gets a lot of clicks... why not make that game instead/too?

Re: TouchArcade Is Shutting Down

#32

Earlier quoted context omitted.

I haven’t bought a new game for myself for years. Most of what I play is retro emulation, and what PC titles I do play are ones I already own and have a lot of replay value. Indie titles are far cooler than AAA, but even they don’t speak out to me as often. Why spend $60 on a flop like Hyenas, or even $20 on a game inspired by Harvest Moon, when I can actually play the original games for free? Especially on mobile, w…

If you're already pirating games with game emulators, what's stopping you from pirating AAA titles as well? I'm not making any value judgement here, it just feels like you compare apples to oranges.

Buying a retro game no longer gives money to the developers. It doesn’t support the development of further games, it mostly just puts money in the pockets of collectors and scalpers.

Re: TouchArcade Is Shutting Down

#33

Earlier quoted context omitted.

I used to be a huge mobile gaming person, but then a few years ago, I found out several of my mobile games were available on PC so I just stopped gaming on my phone all together. I have several co-workers who also did the same thing. We used to talk all the time about whatever new game was coming out on mobile, but now its all about PC and console titles. You're 100% right that it takes massive amounts of money to mo…

I haven’t bought a new game for myself for years. Most of what I play is retro emulation, and what PC titles I do play are ones I already own and have a lot of replay value. Indie titles are far cooler than AAA, but even they don’t speak out to me as often. Why spend $60 on a flop like Hyenas, or even $20 on a game inspired by Harvest Moon, when I can actually play the original games for free? Especially on mobile, w…

>or even $20 on a game inspired by Harvest Moon, when I can actually play the original games for free?

If by that you are referring to Stardew Valley, while it is indeed inspired by Harvest Moon, it is so much richer and deeper and after playing it I guarantee you won't want to go back . It is like saying why play a modern Roguelike when you can just play Rogue.

Re: TouchArcade Is Shutting Down

#34

One of the last bastions of good games journalism, and the only good mobile gaming site. Another casualty of the garbage listicles and AI generated garbage that fills up search results. I would do anything to have the old, fun, internet back. This monstrosity we have now just isn't doing it for me.

[deleted]

Re: TouchArcade Is Shutting Down

#35

One of the last bastions of good games journalism, and the only good mobile gaming site. Another casualty of the garbage listicles and AI generated garbage that fills up search results. I would do anything to have the old, fun, internet back. This monstrosity we have now just isn't doing it for me.

Can you explain to me what you mean by this? What about the internet today isn’t fun? There are plenty of websites that don’t have garbage listicles and AI slop, they just aren’t as popular.

Re: TouchArcade Is Shutting Down

#37

One of the last bastions of good games journalism, and the only good mobile gaming site. Another casualty of the garbage listicles and AI generated garbage that fills up search results. I would do anything to have the old, fun, internet back. This monstrosity we have now just isn't doing it for me.

Can you explain to me what you mean by this? What about the internet today isn’t fun? There are plenty of websites that don’t have garbage listicles and AI slop, they just aren’t as popular.

But they don’t get attention-public-funding enough to be profitable because of the garbage. The garbage is burying them in search results but also literally.

Re: TouchArcade Is Shutting Down

#38
post #29

Earlier quoted context omitted.

I worked in mobile gamedev a long time, and I remember the excitement around 2010, where it really seemed like we got a new, innovative platform which will allow for completely new types of gameplay and turn a lot of casuals into real gamers at the same time. But turned out, the mobile crowd (which is basically most of humanity at this point) really prefer spending their money in a very specific genres, and innovativ…

> the mobile crowd (which is basically most of humanity at this point) really prefer spending their money in a very specific genres, and innovative gameplay Yeah although what percentage of mobile users actually play on their phones regularly these days? It's anecdotal but I haven't played a mobile game in almost a decade now. I played a lot on my iPad 1 and 3. The app fever of 2010 has passed. Again anecdotal, but I…

Anecdotally, when I was in Asia I saw people playing mobile games all over the place. Mobile is the biggest gaming platform by a large margin.

Re: TouchArcade Is Shutting Down

#39

Earlier quoted context omitted.

The one thing I like about new Twitter is how those deceptive ads can get community notes that say "gameplay depicted is not in the game".

Ugh, if they make an ad that has non-game game-play that gets a lot of clicks... why not make that game instead/too?

I've heard that they do metrics on the ads to pick particular pseudo-games to implement.

But they don't make money on clicks, they make it on whales, so they are also going to get rid of pseudo-games that can't get whales to spend more microtransaction money.

Re: TouchArcade Is Shutting Down

#40
post #14
post #5

This is a highly visible manifestation of something that has been going on for years. I have been around mobile games for 20 years (going back to J2ME) and have never seen interest in the field so low. Essentially the noise is that people are locked into habits in the app stores. It takes huge amounts of money to get people to try something new, and this invariably leads to amazing conservatism on the part of publish…

Then there’s also people opting to watch gaming streams or videos to experience a game, instead of playing themselves.

I do this with DCS.

Flightsims fascinate me, and I used to play the old Microprose sims, but nowadays it's too expensive and time-consuming a niche. DCS is expensive, both the hardware and the modules, and it also requires way too much time.

So I watch a couple of YouTube channels dedicated to DCS, and get to "live" the experience through them.

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