Earlier quoted context omitted.
It may have been true at one time that most Android apps were just ugly ports of iphone apps but in my experience that is no longer the case. Devs are taking the platform seriously and it its really coming into its own. Iphone apps on the other hand are starting to look like just mashups of each other all with the same generic looking animations and U X elements. New apps on my Xoom tend to be exciting and original.…
> Iphone apps on the other hand are starting to look like just mashups of each other all with the same generic looking animations and U X elements. Yes, if you do that you are "just mashups of each other", if you don't you are "inconsistent". Damned if you do, damned if you don't. > New apps on my Xoom tend to be exciting and original. My iPad? More of the same. That's just in the superficial sense --looking differen…
This is a bigger problem on the Apple desktop, which still forces the late-'80s/early-'90s inverse color scheme on you all day. Squinting at black text on a glaring white screen results from the failed attempt to make the screen an analog for a piece of paper. This fails because paper doesn't emit light. It's a bad idea left over from the "desktop publishing" era.
On any other GUI (certainly Windows for 20 years), you can simply set up a color scheme that makes sense. Competent applications then take on that scheme automatically.
Note that this is not a call for the return of the asinine "skinning" fad of 10 years ago. We are seeing that in mobile apps, which eschew well designed standard controls in favor of undiscoverable gimmicks.