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Entire staff of game publisher Annapurna Interactive has reportedly resigned

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Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#161

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

I agree. Seeing the Annapurna logo in a game has become a signal to me that I will really enjoy that game and that it has a unique, fresh perspective to offer.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#162
post #153

Earlier quoted context omitted.

IP, content, blobs - container words - a sure-fire indicator in any conversation that , that the parties involved areunable to accurately value, evaluate, organize and produce, the valuables that should reside inside the container. So here the daily reminder, that logistics is a commodity now, but producing something of value, is not.

IP has pretty clear connotation in games. I don't really think it shows what you say. Characters and worlds are IP and that IP can be used across media types. Gameplay is not IP. A game project can swap or take in IP.

In context of the discussion here - people who are talking about "content" or "IP" mark themselves out as not having a nuanced understanding of what intangible assets they hold.

I think what you mean to say is:

- writing and depictions of characters are copyrighted

- writing and depictions of worlds are copyrighted

- some of the names involved can also be registered trademarks

They are intangible rights that someone can own. The insidious term "intellectual property" is used to reframe the understanding of rights granted by copyright, patent and trademark law by comparing them to real property, which they are not.

When was the last time someone was allowed to live in your house, legally, because they're making a parody of it? When was the last time someone was allowed to take your house apart to find out how to make something compatible with your house's design? Owning a copyright is not like owning property and does not give you carte-blanche control over your intangible asset like real property law more-or-less does.

Some examples:

- I can write a book or game about a boy wizard who goes to a magical school, as long as I didn't base it on Harry Potter. JK Rowling can't stop me.

- I can write about a pirate who acts like an aging rockstar, provided I didn't copy Johnny Depp's depiction of Captain Jack Sparrow. Disney can't stop me.

- I can write about a martial force voyaging through space by analogy to a similar force on the Earth's seas, so I can call them space marines. Games Workshop® can't stop me, provided I don't implicitly or explicitly claim they are Games Workshop® Space Marines®

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#163
post #135

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

What kind of lift is there in just becoming a publisher from scratch? I'm trying to imagine what their role is ... if you can just "be a publisher" or if you need a lot of cash up front or what.

I don't know the answer, but I imagine that the execs and staff that left as a block have some plan lined up.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#164

This is hilarious and rather sad. How did Annapurna fumble such famous talent so bad?

It sounds like a good decision by the team tbh. Blurring the lines by 'integrating' functioning teams into a bigger entity which does completely unrelated things (TV, film and theater) never goes well. The team will most likely found their independent 'spin-off' company as they had planned already, no talent or knowledge is lost, only risk is financing for new projects.

in particular, media mergers have a long history of going south pretty quickly because company culture is so fundamental to media production.

AOL+Time Warner is up there in the history of worst mergers.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#165
post #119
post #4

I don't mean to diminish their work and I don't know much about the matter but the company founder is some billionaire's daughter. I fear ever having a boss like that just because of the fundamental difference in perspective and life experiences. I'm sure I won't be able to communicate with them.

"but the company founder is some billionaire's daughter. I fear ever having a boss like that just because of the fundamental difference in perspective and life experiences. I'm sure I won't be able to communicate with them." Imagine invalidating a person as a potential colleague and declaring your incompatibility with that person remotely based on a quarter inch deep evaluation of their background. I think this kind…

It's "boss", not "colleague"; and they're your boss based purely on having a lot of money from their parent, hardly a "quarter inch deep" evaluation.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#166
post #134

Earlier quoted context omitted.

How can anyone hold IP over an abstract vibe?

// How can anyone hold IP over an abstract vibe? // Same way somebody can hold a patent to a cartoon drawing of a mouse. It's not any individual picture of Mickey Mouse which is (solely) copywrited; even if you draw Mickey Mouse from a different angle, or upside down, or turn it into a plush toy, or a popsicle.....or if you drew Mickey's twin brother, or even his younger brother who bore a family resemblance.... ...w…

You can't hold a patent to a cartoon drawing of a mouse (that you're implying is the character Mickey Mouse)

You can hold a design patent for the look of a tangible object - e.g. the rounded corners of an iPhone. You can also hold a design patent for particularly novel typefaces (fonts), the layout of a screen (e.g. like Norton Commander's twin directory listings on the left and right) and for computer icons, but that only covers them when they're displayed on screen.

So you could get a patent for the stylised depiction of a mouse as an icon, but only in that context.

If you wanted to flex ownership of a fictional character design, you get that by copyright, not patent. And the copyright law on derivative works is what protects that fiction character design from being copied or evolved by others. But it can't stop them parodying your design in order to ridicule it (specifically), so you don't have absolute control over it.

This is why I don't like the use of the term "IP" or "intellecual property", as it completely muddies the waters as to what your actual rights are, and what limitations of "ownership" there are.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#167
post #61

Earlier quoted context omitted.

I adored Donut County, it had everything I could possible want from a game about trash pandas and LA county donut culture.

Donut County is my favorite game to sit someone down and watch them play through in a single sitting.

Everyone has their favourites, but have you not seen Katamari Damacy ?

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#168
post #41

Earlier quoted context omitted.

That rant is famous, but I always wonder at the naivety of Cantrill and friends. Ellison was already known for being a shameless shark since the '80s, 20 years before the SUN acquisition. Believing he would leave your little blade of grass untouched was always going to be fanciful - particularly when they were a loss-making part of the company with no-future already.

I thought Sun was just a little misguided and naive and then they sold to Ellison and I realized they were a bunch of fucking morons. WHY? WHY DID YOU DO THIS?? Cantrill and friends just worked there, but the board presumably knew what they were doing. There was a Wired article that told me everything I needed to know about Larry, the way your blind date being mean to the waiter tells you not to make a second date. I…

> I thought Sun was just a little misguided and naive and then they sold to Ellison and I realized they were a bunch of fucking morons. WHY? WHY DID YOU DO THIS??

Whatever you think of Oracle and the One Rich Asshole Called Larry Ellison, IBM as a company are likely worse. Sun had a "west coast wheeler-dealer" vibe, as did Oracle. IBM had an "east coast button-down shirt" vibe. IBM had first dibs and Sun said "no, I may be desperate but I'm not that desperate"

If Sun had to be sold (which it did because it was consistently losing money hand over fist) and there was a choice of IBM, HP and Oracle to sell it to, and only those three, which would you pick?

If you've never experienced the IBM culture, this is a great essay about Don Estridge (father of the IBM PC) which will give you a good flavour of the company: https://every.to/the-crazy-ones/the-misfit-who-built-the-ibm...

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#169

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

They were a top indie publisher who you could rely on releasing interesting and quality game. Sad loss for gaming.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#170

Earlier quoted context omitted.

Donut County is my favorite game to sit someone down and watch them play through in a single sitting.

Everyone has their favourites, but have you not seen Katamari Damacy ?

Doesn’t have the king of the raccoons living in a trash can version of Griffith observatory.
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