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Entire staff of game publisher Annapurna Interactive has reportedly resigned

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Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#111
post #84

Earlier quoted context omitted.

the original wouldn't have gotten 40 points Everything is interesting to someone and HN doesn't really work strictly by points, you can find explanations of this in lots of the moderator commentary and in the site faq under 'how are stories ranked'. Calling it a "personnel change" is also reading as brazenly disingenuous. That is certainly one exciting reading.

> HN doesn't really work strictly by points People were interested nonetheless. 216 points on this post with 89 comments is pretty conclusive, strict point system or no. > That is certainly one exciting reading. Accurate too.

216 points on this post with 89 comments is pretty conclusive

Lots of things with piles of points and comments are poor HN submissions. Happens all the time and is not in any way conclusive. That's basically the explanation, for there to be some kind of conclusion you'd have to make an argument that isn't about points and comments of a thing that's on the fp. Everything on the fp gets points and comments.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#112
post #84

Earlier quoted context omitted.

the original wouldn't have gotten 40 points Everything is interesting to someone and HN doesn't really work strictly by points, you can find explanations of this in lots of the moderator commentary and in the site faq under 'how are stories ranked'. Calling it a "personnel change" is also reading as brazenly disingenuous. That is certainly one exciting reading.

I think this is incredibly relevant for HN readers, maybe seen as "subversive" by _bosses_.

Yes, for every single thing posted on HN, someone thinks it's "incredibly relevant". It could well be! But that in itself doesn't tell you anything.

maybe seen as "subversive" by _bosses_.

I don't see it on the agenda in any recent or upcoming boss meeting.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#113

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

I agree. They are like the A24 for games. They don't make the product themselves but invest and promote some really good games. Outer Wilds being one of my favourites of all time.

Outer Wilds is top three all-time for me. And hands-down, the most underrated game and at least one generation.

it’s a good point that the publisher does have an eye for talent.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#114
post #28

Earlier quoted context omitted.

I have feelings about Stray... What an awesome game it could have been! I played it with one of my daughers. Lovely father/daughter playing session. Guiding the cat through the maze/puzzles. Cat can't fall, it's just calm and nice. And then, out of nowhere - blinking screaming wildly stressful and awful rats come chase us. My daughter dropped the controller, I played it through. But after that the game lost its charm…

My kids had a similar experience. They had more luck with Little Kitty Big City, which has a more cartoony vibe but fewer sticking points.

How old are your kids? Stray is rated 12+ for violence.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#115
post #28

I am a big fan of Stray! The atmosphere was both haunting and beautiful, and the emotional connection you feel as you guide the cat through puzzles, etc. Hearing about the uncertainty at Annapurna Interactive feels personal a little

I have feelings about Stray... What an awesome game it could have been! I played it with one of my daughers. Lovely father/daughter playing session. Guiding the cat through the maze/puzzles. Cat can't fall, it's just calm and nice. And then, out of nowhere - blinking screaming wildly stressful and awful rats come chase us. My daughter dropped the controller, I played it through. But after that the game lost its charm…

Played through with my 7yo daughter. She loved the game, but would freak out when chased by the "rats". It was a good opportunity to show her how to try to keep playing when you're stressed! She found it exciting after a couple of goes. You didn't mention how old your daughter is, but that is surely the key factor.

I'm still hopeful for a "Stray 2" - or whatever they can do now the devs lost the IP. My daughter cried when at the game's ending (no spoiler)

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#116
post #111

Earlier quoted context omitted.

> HN doesn't really work strictly by points People were interested nonetheless. 216 points on this post with 89 comments is pretty conclusive, strict point system or no. > That is certainly one exciting reading. Accurate too.

216 points on this post with 89 comments is pretty conclusive Lots of things with piles of points and comments are poor HN submissions. Happens all the time and is not in any way conclusive. That's basically the explanation, for there to be some kind of conclusion you'd have to make an argument that isn't about points and comments of a thing that's on the fp. Everything on the fp gets points and comments.

I didn't want to "quote the old magic" to you, but this story is squarely within the HN guidelines. It's interesting, stimulating, important, tech related, true, timely etc.

The argument that a games company losing their entire staff to resignations isn't 'suitable' because "most company personnel changes are not particularly interesting" is false equivalence.

This thread is full of comments describing what people are finding interesting about this. Dismissing that with 'every fp story has comments' is a really odd and (dare I say) out-of-character move.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#117

Earlier quoted context omitted.

I agree. They are like the A24 for games. They don't make the product themselves but invest and promote some really good games. Outer Wilds being one of my favourites of all time.

Outer Wilds is top three all-time for me. And hands-down, the most underrated game and at least one generation. it’s a good point that the publisher does have an eye for talent.

Did you play the DLC as well?

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#118
post #65

Earlier quoted context omitted.

I think it has to do more with being honest about ones core competencies. There are tons of people who enter a field because they're rich, hire great people, connect those great people with money, and do very well. There are also rich people who believe wealth qualifies them as subject matter experts, which tends to go less well...

Isaacman seems to have his shit together.

Also a nice guy. Perhaps not unrelated.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#119
post #4

I don't mean to diminish their work and I don't know much about the matter but the company founder is some billionaire's daughter. I fear ever having a boss like that just because of the fundamental difference in perspective and life experiences. I'm sure I won't be able to communicate with them.

"but the company founder is some billionaire's daughter. I fear ever having a boss like that just because of the fundamental difference in perspective and life experiences. I'm sure I won't be able to communicate with them."

Imagine invalidating a person as a potential colleague and declaring your incompatibility with that person remotely based on a quarter inch deep evaluation of their background. I think this kind of take is in really bad taste.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#120

Earlier quoted context omitted.

> how CD Project Red handled their successful Cyberpunk integration on Netflix as a model A reminder that Cyberpunk IP holder is Mike Pondsmith, not CD Project.

How can anyone hold IP over an abstract vibe?

It's like how Microsoft owns Windows, but not windows.
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