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Entire staff of game publisher Annapurna Interactive has reportedly resigned

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Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#101
post #69
post #37

Earlier quoted context omitted.

Imagine having to negotiate with Larry Ellisons nepo daughter, how can you even keep a straight face. "It says here you are a film producer?"

It says this is the company that produced, among other films, She? Did Megan Ellison have anything to do with it?

Her

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#102

Earlier quoted context omitted.

There is another way to look at this. Annapurna Pictures in Dec 2022 produced Nimona for Netflix which debuted at #9 globally and was as high as #3 i.e. it was a massive hit. So they now have the Stray IP which could be extremely lucrative and are looking at how CD Project Red handled their successful Cyberpunk integration on Netflix as a model. Which is where you cross-promote a game add-on or sequel with the movie.…

> how CD Project Red handled their successful Cyberpunk integration on Netflix as a model A reminder that Cyberpunk IP holder is Mike Pondsmith, not CD Project.

How can anyone hold IP over an abstract vibe?

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#103

Earlier quoted context omitted.

It seems like all their other IP is derived from the game IPs, so I'm a little confused how this leaves Annapurna in a better position.

Not the parent company, but the game team that resigned is in a better position. They can continue focus on building games, instead of being 'integrated' with the TV, film and theater people (I bet most of that 'integration' is about 'outsourcing' CGI work to the 3D artists in the game team - e.g. a distraction from making games).

You're not quite there. Annapurna does not make games, it publishes them. There's no significant number of 3D artist working there. Even on the movie side, they don't directly make the movies.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#104
post #41

Earlier quoted context omitted.

For those who don’t get the lawnmower reference, take 5 minutes and have a hearty laugh: https://youtube.com/watch?t=1980&v=-zRN7XLCRhc (Start at the 33 minute mark if it doesn’t jump you there.)

That rant is famous, but I always wonder at the naivety of Cantrill and friends. Ellison was already known for being a shameless shark since the '80s, 20 years before the SUN acquisition. Believing he would leave your little blade of grass untouched was always going to be fanciful - particularly when they were a loss-making part of the company with no-future already.

Yah.. it was well known but when it happens to you it's hard to really not try to be open minded. That is why his rant is so famous.

I was rolled up into Oracle through a series of acquisitions a few years before Sun.. it all went down the same way. You know what's going to happen but it's still a shock when a manager you knew before you joined Oracle and wouldn't have behaved the Oracle way instructs you to lie to a customer cause "that's how it's done here and we're going to have to go along with it."

You also don't realize how shocking it's going to be to see the office re-decorated until they come in and rip everything down and put up pictures of Larry's boats and airplanes and other toys.

When we were acquired Larry Ellison got on a big conference call we were all allowed to join and we could raise a virtual hand and ask questions. To his credit he answered everything 100% truthfully and transparently, and the questions were answered exactly the way the Internet expects he would answer.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#105
post #8

Article is missing some context imo : * Annapurna Pictures (the parent company of Interactive) had some financial issues previously at least (see [0] from 2019) while Annapurna Interactive was doing well for itself. * Annapurna Pictures wanted to integrate the gaming division in-house (possibly to prop up the rest of the company) * Staff and exec at Annapurna Interactive wanted to be spin off (see [1]) * Negotiations…

There is another way to look at this. Annapurna Pictures in Dec 2022 produced Nimona for Netflix which debuted at #9 globally and was as high as #3 i.e. it was a massive hit. So they now have the Stray IP which could be extremely lucrative and are looking at how CD Project Red handled their successful Cyberpunk integration on Netflix as a model. Which is where you cross-promote a game add-on or sequel with the movie.…

Nimona was not a massive hit.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#106

Earlier quoted context omitted.

If I recall, it turns out that his "failed rapper" son had some sort of natural talent for this and has got nothing but accolades even from other animators ever since. Although I do get your point.

Yes, they did produce this great movie https://en.m.wikipedia.org/wiki/Kubo_and_the_Two_Strings

f me that movie was so great, only to be overshadowed by Coco a year later.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#107

Earlier quoted context omitted.

> how CD Project Red handled their successful Cyberpunk integration on Netflix as a model A reminder that Cyberpunk IP holder is Mike Pondsmith, not CD Project.

How can anyone hold IP over an abstract vibe?

Cyberpunk != cyberpunk, unfortunately.

Cyberpunk 2077 is set in the Cyberpunk RPG universe that was created by Mike Pondsmith in 1988.

It was named after the vibe without changing the name...

Also a helpful article: https://www.polygon.com/reviews/2019/8/7/20756548/cyberpunk-...

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#108

Earlier quoted context omitted.

There is another way to look at this. Annapurna Pictures in Dec 2022 produced Nimona for Netflix which debuted at #9 globally and was as high as #3 i.e. it was a massive hit. So they now have the Stray IP which could be extremely lucrative and are looking at how CD Project Red handled their successful Cyberpunk integration on Netflix as a model. Which is where you cross-promote a game add-on or sequel with the movie.…

IP, content, blobs - container words - a sure-fire indicator in any conversation that , that the parties involved areunable to accurately value, evaluate, organize and produce, the valuables that should reside inside the container. So here the daily reminder, that logistics is a commodity now, but producing something of value, is not.

“Content” is an advertising term for whatever fills the space between all the ads

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#109

Earlier quoted context omitted.

> how CD Project Red handled their successful Cyberpunk integration on Netflix as a model A reminder that Cyberpunk IP holder is Mike Pondsmith, not CD Project.

How can anyone hold IP over an abstract vibe?

In this context is referring as Cyberpunk the role playing game, rather than just the genre. Cyberpunk 2077 has a setting based on the role playing board game (that’s where some characters come from, like Silverhand), and that setting is the original IP.
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