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Entire staff of game publisher Annapurna Interactive has reportedly resigned

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Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#21

Earlier quoted context omitted.

It seems like all their other IP is derived from the game IPs, so I'm a little confused how this leaves Annapurna in a better position.

It doesn't. It's the people who actually did all the work who are benefiting, not the corporate entity. The coordinated mass resignations make it obvious that the former management is ready to immediately start up their own company in the office next door and hire on everyone who just quit Annapurna.

Dr Dr

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#23

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

In their nascent years I played two of their early games, both mobile games - Florence and Gorogoa. Both beautiful. I still play Florence once in a while and it really evokes emotions. Gorogoa is a great puzzle game that the HN crowd would love. Highly recommend both if you haven't tried them!

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#24

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

I agree. They are like the A24 for games. They don't make the product themselves but invest and promote some really good games. Outer Wilds being one of my favourites of all time.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#26

Earlier quoted context omitted.

It sounds like a good decision by the team tbh. Blurring the lines by 'integrating' functioning teams into a bigger entity which does completely unrelated things (TV, film and theater) never goes well. The team will most likely found their independent 'spin-off' company as they had planned already, no talent or knowledge is lost, only risk is financing for new projects.

It seems like all their other IP is derived from the game IPs, so I'm a little confused how this leaves Annapurna in a better position.

Clearly not accurate, they've produced quite a few famous and acclaimed films based on original ideas, Philip K Dick novels & real life events.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#27

I hope whatever entity these people reform has the same magic. Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc. They didn't develop these games, but they have an eye for talent.

I feel the same way! Annapurna Interactive consistently published games with something special

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#28

I am a big fan of Stray! The atmosphere was both haunting and beautiful, and the emotional connection you feel as you guide the cat through puzzles, etc. Hearing about the uncertainty at Annapurna Interactive feels personal a little

I have feelings about Stray... What an awesome game it could have been!

I played it with one of my daughers. Lovely father/daughter playing session. Guiding the cat through the maze/puzzles. Cat can't fall, it's just calm and nice.

And then, out of nowhere - blinking screaming wildly stressful and awful rats come chase us.

My daughter dropped the controller, I played it through. But after that the game lost its charm. The second time the rats came, she left. We never played it again.

I checked if there was some "please don't ever give me rats" setting, but nope. I checked with a friend and they said the rats appear throughout the game.

So I'm really sorry, but stray is a 1/10 game for me. Remove the rats and its 9/10.

What is the purpose of the rats? It's an arcade moment in a game that was nice, calm, cute and relaxing. Totally breaks the contract that I felt was established with us as players.

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#29
post #12

> “The report, which IGN can confirm based on conversations with our own sources, states that Annapurna Interactive president Nathan Gary had recently been in negotiations with Annapurna founder and billionaire Megan Ellison to spin the gaming segment off as its own company. However, Ellison eventually pulled out of negotiations, at which point Gary resigned. Almost 30 other individuals, including division co-heads D…

Another lawnmower is born.

For those who don’t get the lawnmower reference, take 5 minutes and have a hearty laugh: https://youtube.com/watch?t=1980&v=-zRN7XLCRhc

(Start at the 33 minute mark if it doesn’t jump you there.)

Re: Entire staff of game publisher Annapurna Interactive has reportedly resigned

#30
post #28

I am a big fan of Stray! The atmosphere was both haunting and beautiful, and the emotional connection you feel as you guide the cat through puzzles, etc. Hearing about the uncertainty at Annapurna Interactive feels personal a little

I have feelings about Stray... What an awesome game it could have been! I played it with one of my daughers. Lovely father/daughter playing session. Guiding the cat through the maze/puzzles. Cat can't fall, it's just calm and nice. And then, out of nowhere - blinking screaming wildly stressful and awful rats come chase us. My daughter dropped the controller, I played it through. But after that the game lost its charm…

It seems you just wanted a different game than what Stray is.
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