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An NFC movie library for my kids

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Re: An NFC movie library for my kids

#11
Love seeing fun ideas for NFCs, I went into a bit of a dive on NFC/RFID tech a while back after hearing about the game Dropmix (which used really cool tech I haven't seen anywhere else) and it feels like there could be so much room for fun tactile experiences with some of the protocols.

Re: An NFC movie library for my kids

#12

Earlier quoted context omitted.

From the article The Apple TV also supports deep links for other services. Here are examples for the biggest streaming services: Netflix (use the regular URL): https://www.netflix.com/title/80234304 Disney+ (use regular URL): https://www.disneyplus.com/movies/coco/db9orsI5O4gC YouTube (use the regular URL with https:// replaced by youtube://) Single video: youtube://www.youtube.com/watch?v=ah3ezprtgmc Playlist: youtu…

And then the issue of when the streaming service removes the choice; the card become obsolete. Not that bad of a ordeal though.

With only a little bit of effort you can prevent them from becoming obsolete. Most straightforward way is to just reprogram the nfc chip. Alternatively, Just add a redirector, one that maps show names/ids to the urls.

Re: An NFC movie library for my kids

#14

Earlier quoted context omitted.

From the article The Apple TV also supports deep links for other services. Here are examples for the biggest streaming services: Netflix (use the regular URL): https://www.netflix.com/title/80234304 Disney+ (use regular URL): https://www.disneyplus.com/movies/coco/db9orsI5O4gC YouTube (use the regular URL with https:// replaced by youtube://) Single video: youtube://www.youtube.com/watch?v=ah3ezprtgmc Playlist: youtu…

And then the issue of when the streaming service removes the choice; the card become obsolete. Not that bad of a ordeal though.

[deleted]

Re: An NFC movie library for my kids

#15
post #7

This is great, I looked into doing something similar when my daughter was little. I didn't get very far and she learned how to use the remote control pretty quickly. I honestly think it was better for her to do it the 'old' way as she's pretty digitally savvy (for her age) than I would have expected. I remember when I was little I figured out how to use the VHS to set timers record shows etc, I think making things di…

> I think making things difficult is useful, it forces some learning to get a 'reward'.

I found the same growing up. But at the time (the 90s) there weren't hyperstimuli available in the form of smartphones, streaming services, or engagement-optimized algorithmic content feeds. The broadcast television that was available was often boring, or at least poorly matched to any given person's interests at a given time. We didn't have a game console at home either, so getting a game to work meant installing it on the family computer, and maybe troubleshooting problems myself.

I don't know that I'd have learned as much as I did about computers at that age if such hyper-optimized things had been available to me as a kid. And I think their availability today proves that any notion of "digital natives" was a fallacy. The generation below me (Gen-Z, Zoomers?) seem to be experts at using touchscreen devices and social networks. Some of them are even flocking to text based AI games that seem intriguing. But they see computers largely as fixed appliances, and most give up pretty quickly when a computer malfunctions (whether it comes in the form of a phone, laptop, tablet, television, or something else).

I now deliberately work to banish (and keep banished) as much of that algorithmically optimized hyperreality as possible out of my home and life. I feel much better without it, and always have. But I also think it's a good practice to get used to so that, if I ever have kids, it'll be the norm I pass on to their daily lives. Your first computer should require some assembly and tinkering, and digital activities which are really just skinner boxes created as lures by some or other corporation shouldn't be available to compete with more difficult, more rewarding pursuits.

Re: An NFC movie library for my kids

#17
I like the idea of restricting the time time frame duration of watching movies. I would suggest adding a electric zapper to the couch that when they try to watch movies past a certain time they get zapped at a certain voltage eliciting a negative response.

Re: An NFC movie library for my kids

#18
post #17

I like the idea of restricting the time time frame duration of watching movies. I would suggest adding a electric zapper to the couch that when they try to watch movies past a certain time they get zapped at a certain voltage eliciting a negative response.

Do you have boys? I guarantee you all mine would do is run out the clock and then he and his friend would try to push each other’s faces into the electrodes.

At least it’s not screen time?

Re: An NFC movie library for my kids

#20
post #7

This is great, I looked into doing something similar when my daughter was little. I didn't get very far and she learned how to use the remote control pretty quickly. I honestly think it was better for her to do it the 'old' way as she's pretty digitally savvy (for her age) than I would have expected. I remember when I was little I figured out how to use the VHS to set timers record shows etc, I think making things di…

> I think making things difficult is useful, it forces some learning to get a 'reward'. I found the same growing up. But at the time (the 90s) there weren't hyperstimuli available in the form of smartphones, streaming services, or engagement-optimized algorithmic content feeds. The broadcast television that was available was often boring, or at least poorly matched to any given person's interests at a given time. We…

> The generation below me (Gen-Z, Zoomers?) seem to be experts at using touchscreen devices and social networks.

And, importantly, it's not that they learned the new tech fluently while millennials haven't adapted—there aren't "modern" digital skills that aren't readily learned by millennials, but there certainly are fewer Gen Z adults who have learned to fluently use the still-more-powerful keyboard-based tech that we picked up as kids.

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