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Clojure Desktop UI Framework

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11–20 of 139 posts

Re: Clojure Desktop UI Framework

#11
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

"is it more natural read for people familiar with writing functional programs? (am I permanently "broken" due to my familiarity with imperative programing?)"

As just one person who has written a great deal of functional code, it reads well to me. I think because I am used to reading it "inside out"? Reading lisp-likes is probably helpful.

Take 'color' for example. It opens with a 'cond', with three branches. First branch is if the idx-th position in word is the same as letter, return green. Second branch is if the word includes the latter at all, yellow. Otherwise we're grey.

That took me a few seconds to grok. Just one anecdote for you. Don't think you're broken but reading/writing this kind of code even a little bit will change the way you see code IMO.

Re: Clojure Desktop UI Framework

#12
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

[deleted]

Re: Clojure Desktop UI Framework

#13
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

It's readable, your (justified) problem is with his names. There's no language where "colors" and "field" will be descriptive function names that make it clear what's going on.

Re: Clojure Desktop UI Framework

#14
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

I use Clojure professionally, but it's readable to me. I would personally encode the color merging rules differently since it looks too obscured as-is. But I think what doesnt help is the lack of types (or schemas) and the unhelpful function names, as described by another commenter.

Also,

  (apply merge-with {} ...)
is pretty "evil" in the sense that it's a very roundabout data transformation and would likely not pass code review at my company.

Re: Clojure Desktop UI Framework

#15
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

Hickey talks about readability of Clojure in this talk (timestamp at 6m40s) https://www.youtube.com/watch?v=SxdOUGdseq4#t=6m40

Re: Clojure Desktop UI Framework

#16
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

It's just a matter of familiarity. If you showed me an article written in Italian I would struggle to read it, but that's not because Italian is inherently an unreadable language.

Re: Clojure Desktop UI Framework

#18
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

As an experienced Clojure programmer, I found that code easy to read. It uses quite a few idioms that are specific to Clojure or at least Lisp.

Examples include cond, let [{:keys ...}], for being a list comprehension rather than a loop, #(%) function literals, and @ deref.

Re: Clojure Desktop UI Framework

#19
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

[deleted]

Re: Clojure Desktop UI Framework

#20
post #10

I'm sure Clojure is a great language for some tasks... But, looking at the examples (picked the Wordle one since I know that game): https://github.com/HumbleUI/HumbleUI/blob/main/dev/examples/... I find it extremely hard to read. Even small snippets, say line 56 to 74 which define this "color", "merge-colors" and "colors"... then the "field" one lines 76 to 117 is even harder. is it more natural read for people famil…

Let's see the features used in that snippet:

* The cond macro which works similarly to C switch

* Hashmap functions like merge and merge-with

* Destructuring

* The for macro which is similar to the "for each in" statements

None of these are something unfamiliar to common programming languages so that code will not be hard understand once you go over the initial syntax and idiom hump. The syntax makes things much easier once you get to used to it, I think all Clojure programmers like it.

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