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Roblox is the biggest game in the world, but is unprofitable

matthewball.co

581–590 of 590 posts

Re: Roblox is the biggest game in the world, but is unprofitable

#581
post #103

Earlier quoted context omitted.

More like: - Get money through the platforms' users and their payment methods, without having to worry about asking for users' credit card information, billing, chargebacks, or individual invoicing: 25% platform tax. - Get money through your own means, similarly to what Amazon did with Kindle books: no platform tax.

Not sure what you’re talking about, you still can’t buy kindle books on iOS apps.

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Re: Roblox is the biggest game in the world, but is unprofitable

#582

Earlier quoted context omitted.

More like: - Get money through the platforms' users and their payment methods, without having to worry about asking for users' credit card information, billing, chargebacks, or individual invoicing: 25% platform tax. - Get money through your own means, similarly to what Amazon did with Kindle books: no platform tax.

> Get money through the platforms' users and their payment methods, without having to worry about asking for users' credit card information, billing, chargebacks, or individual invoicing: 25% platform tax. Fair enough. So I guess if I don't mind worrying about all those things, I can simply reach my own agreement with a PCI-compliant payment service provider to charge customers through my app directly and therefore a…

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Re: Roblox is the biggest game in the world, but is unprofitable

#583

Earlier quoted context omitted.

> there's a good amount of evidence regarding the harms it can have at this point Considering this evidence was produced during a time when the public opinion was looking for any excuse to blame social media companies and that the field of research producing those studies has an accuracy of a coin flip I'm unconvinced. I'd need to see a lot more than out of contact quotes from Facebook research or these questionable…

Some of this evidence has been produced by companies with an incentive to not produce it (internal Facebook research has shown negative mental health implications for teenage girls on instagram for example — this is known as part of some whistleblowing efforts) > They pirated them instead because kids don't have money. I mean sure, a kid can break a window and rob a gun store too... we're not talking about creating r…

>internal Facebook research has shown negative mental health implications for teenage girls on instagram for example — this is known as part of some whistleblowing efforts

This is one of the reasons why I have difficulty taking this rewatch seriously, because that is not what the internal research at Facebook said. That was a media headline that misrepresented the results.

They measured 12 different indicators problematic use of Instagram, body image issues, sadness etc. For teen girls 32% of respondents said that IG made their body image issues worse, what the media didn't say however, is that 45% thought Instagram had no impact and 22% said it made their body image issues better.

And that was basically the worst indicator out of all 12 of them. For example, the same research said that on the question of loneliness 12% of teen girls said that IG made it worse, 36% said it had no impact and 51% said that IG made it better.

On every issue Instagram eat mainly either neutral or positive. And that's the internal research that places like WSJ used to say Facebook causes negative mental health effects in teen girls.

>Content filters have come a long way, this isn't what anyone is suggesting.

No they haven't. It's still the same garbage it always was just dressed up in fancier words. You can look at AI and see how well censoring it works. It's crude and ultimately doesn't work, just makes for a worse experience.

Re: Roblox is the biggest game in the world, but is unprofitable

#584

Earlier quoted context omitted.

> You can still get your friends together and play mario party or super smash or kirby or whatever. That never went away, we still have co-op games where it's free to play for the other kids. Yeah, they don't add those free to play mechanics because they force you to buy an extra piece of hardware for $400 to play those games. It works great when you're rich, I guess, but then these f2p games shouldn't matter in the…

What? No, you don't need a console. One switch can play a 4 player or 8 player game just fine. How it's been for decades.

Yes, and you need the switch to play that Nintendo game in the first place. Thus forcing you to buy the piece of hardware.

Re: Roblox is the biggest game in the world, but is unprofitable

#585
post #488

Earlier quoted context omitted.

I struggle to understand why people are so toxic with chat in video games. I don't go to the supermarket, or even the bar and hear people just casually chatting about "who hates [racial slur]?" There's John Gabriel's Greater Internet Fuckwad Theory, which says that if you give normal people anonymity and an audience then they become (let's call them) assholes. I feel that, in order to buy this, you must accept that t…

I think that unfortunately there are just a larger number of assholes than we would like to believe, and they particularly manifest when playing video games. Playing video games is something people due for a release, and what they are releasing isn't always pleasant. For every person that openly acts like a asshole out in public there are at least 2 secret assholes who understand the society expects them to be on the…

No, that's not what science tells us is going on. There are no in-person cues that tell someone their behavior is unacceptable or must be controlled:

- Other people watching (no social cost)

- No facial expressions or body language from others triggering mirror neurons that serve as empathy precursors.

- No risk (violence, loss of property, loss of status... etc.)

There are simply too many people that don't consciously monitor their own behavior for right and wrong. Absent those other layers and pressures, we all tend to make unconsciously selfish decisions. That many young people don't think about the morality involved in those behaviors is a failure of upbringing, not nature (IMHO).

Re: Roblox is the biggest game in the world, but is unprofitable

#586

Earlier quoted context omitted.

Are you one of those millions of users? No? Why don’t you play Roblox?

I both play and build games on Roblox. Look at my comments.

I don’t see your games, I am sure you care about them sincerely, I see the other “polished” titles and I’m familiar with the Roblox funded development that paid for the creation of the more polished games. I can’t pass criticism on games I haven’t played, such as the the ones you listed. Roblox’s strategy sometimes works sometimes doesn’t, so difficult to generalize. Overall there’s a reason we have never heard of a single game on the platform.

Bloxburg feels like the least janky experience. But overall just moving around using virtual joysticks on a phone is really janky.

Another POV is that the overall catalog of games is very large. Many high quality options to go through before playing your first Roblox game. Even on phones, even free to play. With your level of experience you know that of course every kid would have more fun playing something like Clash Royale or something in the Apple Arcade, the issue isn’t that kids are stupid or tolerate crappier stuff like you imply elsewhere, but that you are not allowed to market expressly to them even in platforms like TikTok where there are many kids.

Re: Roblox is the biggest game in the world, but is unprofitable

#587
post #572
post #220

Earlier quoted context omitted.

This is the whole point: When you’re expanding rapidly and want to grow market share above all. Growing that market share with customer acquisition is economically an investment in the future revenue of the business. Advertising is one example of how this might be done. You can classify investing in your business through advertising spend as an operating expenditure for accounting purposes. And potentially for tax pu…

I’m really not sure of your point. If I have a huge market opportunity and I can grow the business by spending the cash flow, I should do that instead of distributing that cash flow as profits. That opportunity will most likely not persist. What you are proposing is that businesses should pay taxes on their income irrespective of expenses which is just a good way to break a lot of perfectly good businesses, and reduc…

Limit yourself to interpreting what has actually been said and discussion will probably go better.

Q Where does the money come from if there's no profit?

A There would be profit, but they spent it investing in their business. Answering the implicit question "how can you spend profit investing to make it so there is no profit?" Which is the obvious follow up.

That's it. I did follow it up with "what would you do given this choice in your own business?", "should this choice be possible?", and "how would you change things if you don't think so?" Because once you've understood what is going on these are the next obvious discussion points that come up. I expressed no opinion on any of them.

What I have done is been really, really clear about what is actually going on in the face of some pretty poor responses for the benefit of anyone who hasn't seen this before even though it's a very common situation. What I avoided was a credentials size war and still haven't stated any, letting the argument run on merit. Maybe caring at all about it has been a waste of time. But yeah, that's another way of saying do we just give up on HN as being a community decayed too far to still be interesting and useful - especially to the startup-curious. I kinda hope not but YMMV and I could well be prone to wishful thinking.

Re: Roblox is the biggest game in the world, but is unprofitable

#588
post #587
post #572

Earlier quoted context omitted.

I’m really not sure of your point. If I have a huge market opportunity and I can grow the business by spending the cash flow, I should do that instead of distributing that cash flow as profits. That opportunity will most likely not persist. What you are proposing is that businesses should pay taxes on their income irrespective of expenses which is just a good way to break a lot of perfectly good businesses, and reduc…

Limit yourself to interpreting what has actually been said and discussion will probably go better. Q Where does the money come from if there's no profit? A There would be profit, but they spent it investing in their business. Answering the implicit question "how can you spend profit investing to make it so there is no profit?" Which is the obvious follow up. That's it. I did follow it up with "what would you do given…

You don’t understand the terms you’re using in the context you’re using them in, and you don’t seem interested in learning to use them in the same way as everyone else. This steadfast refusal is preventing your understanding from progressing.

Re: Roblox is the biggest game in the world, but is unprofitable

#589
post #588
post #587

Earlier quoted context omitted.

Limit yourself to interpreting what has actually been said and discussion will probably go better. Q Where does the money come from if there's no profit? A There would be profit, but they spent it investing in their business. Answering the implicit question "how can you spend profit investing to make it so there is no profit?" Which is the obvious follow up. That's it. I did follow it up with "what would you do given…

You don’t understand the terms you’re using in the context you’re using them in, and you don’t seem interested in learning to use them in the same way as everyone else. This steadfast refusal is preventing your understanding from progressing.

Maybe, but I strongly doubt it. Best.

Re: Roblox is the biggest game in the world, but is unprofitable

#590

Earlier quoted context omitted.

What? No, you don't need a console. One switch can play a 4 player or 8 player game just fine. How it's been for decades.

Yes, and you need the switch to play that Nintendo game in the first place. Thus forcing you to buy the piece of hardware.

... was there ever a point in time where you were able to play a console game without the console? Was the game magic?

You only need one (1) switch. I can play smash with 8 people, on my couch, and 7/8 DO NOT have a switch. You need at least one (1) switch because the game cartridge cannot magically be projected onto my TV.

This is how it's always been and, in nintendo land at least, has only gotten better. I mean, I certainly couldn't play 8 player anything on the NES.

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