Computer headsets. Blockchain. AI. Really hitting the mark recently.
Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
41–50 of 543 posts
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#42Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#43The Vision Pro is a solution looking for a problem. This is the same problem plaguing Apple Home. It just feels very - so what? Tech nerds like it because it's "cool", but everybody else is wondering why would I ever need this thing? Personally, I think they need to be thinking of a more Apple Watch type device wearable in normal glasses frames. Something more akin to Google Glass, and yes, I'm familiar with the term…
So I'd be wary of writing off AR/MR/XR as a dead end, as opposed to a technology that still needs more innovation to reach the mainstream. Glasses themselves are mainstream, and have been for centuries. What's holding AR devices back is the ability to miniaturize the necessary holographic technology, as well as the batteries and processing power. This will eventually be solved, just like an iPhone now has more processing power than the supercomputers of decades before.
The problem with VR will always remain the same. You can't interact with other people while you have a big thing on your face that's designed to supplant your entire field of view, which limits desirable use cases.
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#44The Vision Pro is a solution looking for a problem. This is the same problem plaguing Apple Home. It just feels very - so what? Tech nerds like it because it's "cool", but everybody else is wondering why would I ever need this thing? Personally, I think they need to be thinking of a more Apple Watch type device wearable in normal glasses frames. Something more akin to Google Glass, and yes, I'm familiar with the term…
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#45Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#46Earlier quoted context omitted.
> Or maybe these are just products we don't need? That's exactly it, they're products we don't -need-. If you already have a smartphone, that's good enough. This is the same problem that plagues the AI assistant devices - it doesn't matter what they can do, they won't replace your smartphone. Which means you're asking someone to carry (and pay for) a smartphone + an extra device. That's a big ask. It's also the reaso…
> they're products we don't -need-. If you already have a smartphone, that's good enough. I disagree. If LinkedIn made AR glasses that told me who the person is I’m looking at (that I’m connected to on LinkedIn) and why/how we were connected, I’d buy that in a heartbeat.
The idea of wearing LinkedIn on my face makes my stomach churn, but while that's my personal reaction, is there a real world context you've found yourself in regularly enough that you've found yourself wanting such a product, or is it more like a conference thing? I can't even think of a physical space I've been in, ever, where there would be even one person that I'm both connected to on LinkedIn and don't know why.
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#47The Vision Pro is a solution looking for a problem. This is the same problem plaguing Apple Home. It just feels very - so what? Tech nerds like it because it's "cool", but everybody else is wondering why would I ever need this thing? Personally, I think they need to be thinking of a more Apple Watch type device wearable in normal glasses frames. Something more akin to Google Glass, and yes, I'm familiar with the term…
> Or maybe these are just products we don't need? Silicon valley needs a product that will make us spend even more time online than our phones, in order to sell more ad inventory and make the line go up. This is pretty much what's driving all of this, especially the AR stuff. It's not a solution in search of a problem. The problem is they need to sell more ads. The only issue is that it's a solution to their problem,…
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#48Computer headsets. Blockchain. AI. Really hitting the mark recently.
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#49Earlier quoted context omitted.
If anything, what I’ve heard from friends at or adjacent to Meta is that they’re paring back metaverse ambitions and capabilities on their future devices because of the success of the Ray-Bans glasses and the relatively middling sales of the Quest 3. The Ray-Bans are also a weird anomaly since they’re leaning on the Ray-Bans designer pricing to justify a lot of the cost. If you’re already buying a pair of luxury sung…
I'm constantly losing, scratching, or breaking sunglasses. I buy them at $30 tops, not $300.
Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles
#50Earlier quoted context omitted.
If anything, what I’ve heard from friends at or adjacent to Meta is that they’re paring back metaverse ambitions and capabilities on their future devices because of the success of the Ray-Bans glasses and the relatively middling sales of the Quest 3. The Ray-Bans are also a weird anomaly since they’re leaning on the Ray-Bans designer pricing to justify a lot of the cost. If you’re already buying a pair of luxury sung…
I'm constantly losing, scratching, or breaking sunglasses. I buy them at $30 tops, not $300.