Earlier quoted context omitted.
This is an enormous footgun that makes AI absolutely impossible to use in Godot. You get a ton of Godot 3 code output which really doesn’t resemble Godot 4 code at all, despite having the same name.
I'm a bit afraid that LLMs will make it harder for new frameworks and tools, as they have far fewer examples to learn from. And if that will make it so that the established frameworks remain status quo.
I really wish framework developers would stick with an existing decent solution longer instead of trying to release new versions with breaking changes in search of some kind of ideal API.
I actually prefer the syntax of Svelte 5 with runes over the previous one as it looks a little less magical to me, but I still wish they wouldn't release another major version and instead just focus on making Svelte 4 really solid. I felt the same about the React move from class components to hooks. I know these two examples come with backwards compatibility, but still would be nice to have just one way to do something and make it really solid and polished.