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Roblox is the biggest game in the world, but is unprofitable

matthewball.co

381–390 of 590 posts

Re: Roblox is the biggest game in the world, but is unprofitable

#381
post #18

There's something weird and sad about Roblox for me as an old-timer who still has silly dreams about free/open software internet utopias for just fun? There's so much creative (programming etc) energy in that place and, for what? short rant over

[dead]

Re: Roblox is the biggest game in the world, but is unprofitable

#382

Earlier quoted context omitted.

50+ million daily active users pretty much instantly invalidates that claim (hell, even a million daily actives would have, AAA games dream of these numbers =) It's not for you and me, we just see a garbage "game", but holy shit is there a large demographic that loves what Roblox gives them.

Just because something that sucks is popular doesn’t invalidate the claim that it sucks (and Roblox does suck hard). Junk food is terrible for your health and is also very popular.

Has the definition of “sucks” drifted? When it came up as slang in my childhood, it basically meant “not cool / unpopular to associate with”. Roblox seems the exact opposite.

Re: Roblox is the biggest game in the world, but is unprofitable

#383
post #312

My kiddo has easily spent 500+ on Roblox across birthday/Xmas gift cards/chores. I can't stand that almost all of the games seem to have a pay to win aspect, or are heavily advertising every chance they get. As a gamer dad, I try to show my kid better games to play, but because they aren't free, his friends can't play. Just drives him to keep playing and wanting more Robux. It's compounded when his favorite Youtubers…

Buy him DRM free games on GOG.

I Do this for young relatives.

Ive been shown WhatsApp threads of the young teens who play the DRM-free games i upload - my google drive ID is effectively referenced as some kind of deity lol

Side benefit: No online play or interaction with the outside world, only with your own group (usually)

Re: Roblox is the biggest game in the world, but is unprofitable

#384

Earlier quoted context omitted.

So... Paying people to write software inhibits them writing software?

Doesn't inhibit them but makes the activity not pleasant because your mind is attaching the work itself to external motivation. You don't do it because you want to (for the pleasure of it), but for a paycheck and humans don't enjoy activities like that if they're not starving.

Honestly, I don't think there are very many people who wash dishes for pleasure. If you have a kid who loves cleaning for fun, by all means, don't pay them to do it.

Re: Roblox is the biggest game in the world, but is unprofitable

#385

Earlier quoted context omitted.

both should be regulated, this type of predatory gambling-like behavior shouldn't be allowed for kids under a certain age

So, no social media and no video games for kids? Man am I glad that I grew up before tomorrow when everything is going to be restricted.

social media generally bans kids under 13 in the US — there's a good amount of evidence regarding the harms it can have at this point

kids haven't been able to buy mature games from brick-and-mortar stores like Gamestop since I was a child decades ago

kids used to be able to smoke cigarettes too

Re: Roblox is the biggest game in the world, but is unprofitable

#386
post #312

My kiddo has easily spent 500+ on Roblox across birthday/Xmas gift cards/chores. I can't stand that almost all of the games seem to have a pay to win aspect, or are heavily advertising every chance they get. As a gamer dad, I try to show my kid better games to play, but because they aren't free, his friends can't play. Just drives him to keep playing and wanting more Robux. It's compounded when his favorite Youtubers…

>As a gamer dad, I try to show my kid better games to play, but because they aren't free, his friends can't play.

It'd be cheaper to buy games for his friends to play than to support his robux addiction.

Re: Roblox is the biggest game in the world, but is unprofitable

#387

Earlier quoted context omitted.

I've mentioned this in other comments, but I sat in with my nephews on a Roblox session, then stayed after to check things out on my own. There's an astounding number of adults on that platform saying some of the most horrible things. The games are like you say, and there's some that are indeed the model of what I expected: games that kids and amateurs made with their tools. Car jump games. Simple platforming. Basic…

First thing I do when playing a multiplayer game with proximity voice chat is to turn voice chat off. Makes play sessions much more enjoyable. Sure you may miss the 5% of chat that is actually tactical and relevant to the game, but it's a very small price to pay in order to avoid edgelords and other toxic people.

I appreciate Valve for having both an in-game skill score as well as a behavior score. Once your behavior is maxed out chat becomes an entirely different experience.

Here's a chat log from a game I played yesterday: https://www.dotabuff.com/matches/7902208511/chat

Some wholesome banter and that's about it.

Re: Roblox is the biggest game in the world, but is unprofitable

#388
Everything I've seen from Roblox just seems so rough across the board. Poor UI, poor graphics, poor gameplay. There's a sense of freedom that is quite refreshing kind of like Gary's mod. I'm just so surprised that with such high adoption, none of the money is going into make anything remotely polished.

Re: Roblox is the biggest game in the world, but is unprofitable

#389
post #348

Earlier quoted context omitted.

We did that for tobacco, though? It was a huge public health win?

Actually, it's mixed. The states now get such a huge chunk of tobacco money that they're incentivized to keep people smoking. The more they smoke, the more the state gets.

> The more they smoke, the more the state gets.

The state "gets" tobacco tax revenue to help pay for the burden of medical treatment for those with smoking related illnesses. Lung cancer isn't free to treat.

Re: Roblox is the biggest game in the world, but is unprofitable

#390
They have the craziest most difficult interview process I've ever seen, like beyond quant level. But I don't know why. My kids play it and it feels like the jankiest most busted-ass 3D engine that ever existed. I'm sure all the secret sauce is doing all this stuff at scale, but what do Leetcode hards in 20 minutes have to do with that?
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