Earlier quoted context omitted.
> just gifting a game to the friends would be creepy lol well this certainly depends on how it's done. Walking up to them in a trench coat and handing them a disc? Probably creepy. But you could also just, like, send them a gift key on Steam...
Unless this person is literally Santa Claus, I suspect a lot of parents might question the motives of a grown man sending gifts to their children without their knowledge.
Roblox is the biggest game in the world, but is unprofitable
371–380 of 590 posts
Re: Roblox is the biggest game in the world, but is unprofitable
#372Re: Roblox is the biggest game in the world, but is unprofitable
#373Earlier quoted context omitted.
Roblox games are not comparable to texture packs or skins. They are complete games with assets and executable code, or at least the fancy ones are. Maybe data packs are more similar but it seems like Minecraft for iOS does not support them.
Minecraft Bedrock (iOS and all mobile/console versions) do support assets and executable code as well. They are called "Behavior Packs": https://learn.microsoft.com/en-us/minecraft/creator/document...
Re: Roblox is the biggest game in the world, but is unprofitable
#374I can't recall the exact company name (Edit: it was TCI), but this was a smart accounting move that made one of the big US telcos frogleap the competition in the race for connectivity. Basically, the company invested sufficient into long term assets, big infra investments like cabling, towers, etc. Because of accounting rules, they could choose to amortize all of that investment in a straight line over 30 years, OR a…
Re: Roblox is the biggest game in the world, but is unprofitable
#375Earlier quoted context omitted.
I've mentioned this in other comments, but I sat in with my nephews on a Roblox session, then stayed after to check things out on my own. There's an astounding number of adults on that platform saying some of the most horrible things. The games are like you say, and there's some that are indeed the model of what I expected: games that kids and amateurs made with their tools. Car jump games. Simple platforming. Basic…
Games in general have been a target of hate base voice chat. You get these people everywhere.
Re: Roblox is the biggest game in the world, but is unprofitable
#376Earlier quoted context omitted.
> As a gamer dad, I try to show my kid better games to play, but because they aren't free, his friends can't play. Just drives him to keep playing and wanting more Robux. It's compounded when his favorite Youtubers play... If there's a paid game your kid really likes, perhaps you can talk to his friend's parents and buy the friend a copy of the game. ...I say talking to the friend's parents first, because just giftin…
> just gifting a game to the friends would be creepy lol well this certainly depends on how it's done. Walking up to them in a trench coat and handing them a disc? Probably creepy. But you could also just, like, send them a gift key on Steam...
Re: Roblox is the biggest game in the world, but is unprofitable
#377Earlier quoted context omitted.
I've mentioned this in other comments, but I sat in with my nephews on a Roblox session, then stayed after to check things out on my own. There's an astounding number of adults on that platform saying some of the most horrible things. The games are like you say, and there's some that are indeed the model of what I expected: games that kids and amateurs made with their tools. Car jump games. Simple platforming. Basic…
First thing I do when playing a multiplayer game with proximity voice chat is to turn voice chat off. Makes play sessions much more enjoyable. Sure you may miss the 5% of chat that is actually tactical and relevant to the game, but it's a very small price to pay in order to avoid edgelords and other toxic people.
Re: Roblox is the biggest game in the world, but is unprofitable
#378Earlier quoted context omitted.
Eh, I dunno. My son plays a bunch of Roblox and has spent a net $10 for a few custom avatar mods. While there is certainly a pay to win aspect for some games within, there is also a ton of "free" games to sift through, and since all of them are competing for players, they still have to make the experience compelling enough at the free tier. We've had conversations about the pay-to-win aspect, and even though he has s…
both should be regulated, this type of predatory gambling-like behavior shouldn't be allowed for kids under a certain age
Re: Roblox is the biggest game in the world, but is unprofitable
#379Re: Roblox is the biggest game in the world, but is unprofitable
#380Earlier quoted context omitted.
We did that for tobacco, though? It was a huge public health win?
Actually, it's mixed. The states now get such a huge chunk of tobacco money that they're incentivized to keep people smoking. The more they smoke, the more the state gets.
This is not judgement, to be clear. I enjoy the occasional smokable like anyone else, but I do that with full understanding of the health risks associated with it.