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Apple's requirements are about to hit creators and fans on Patreon

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Re: Apple's requirements are about to hit creators and fans on Patreon

#431
post #306

[flagged]

Thanks, I was struggling to understand the discussion here.

I've bought fully into the Apple ecosystem - a bunch of iPhones, iPads, AppleTVs and Macbooks. I've also been paying a couple of creators via Patreon for the last year or two. But I hadn't even realized that there was a Patreon App. Why would you use such an App instead of the website?

And the answer seems obvious as you suggest. Direct users to the website and forget about the App?

Re: Apple's requirements are about to hit creators and fans on Patreon

#432
post #188

This is the most shocking part to me: > Apple has also made clear that if creators on Patreon […] disable transactions in the iOS app, we will be at risk of having the entire app removed from their App Store. Absolutely astounding that removing transactions from the platform could result in being removed.

How is the EU going to respond to this since it is literally blackmail with Apple's market dominance?

[deleted]

Re: Apple's requirements are about to hit creators and fans on Patreon

#433
post #267

Earlier quoted context omitted.

Maybe. Or they could just keep doing the thing that earns them the most money, which is what they're doing now.

I'm just saying, it's a strawman argument to claim that Apple is doing this to "protect users". That's what they want you to think, but they're actually doing this to make a massive amount of revenue at the cost of literally everyone in the market, users and creators alike. Edit: Econ 101 - the more inelastic the demand, the more the tax burden falls on consumers. One would assume that demand for Patreon is relativel…

> I'm just saying, it's a strawman argument to claim that Apple is doing this to "protect users".

It can absolutely be both, which is why this isn't such a cut and dry issue.

Re: Apple's requirements are about to hit creators and fans on Patreon

#434
post #80

As a longtime YouTube creator who uses Patreon for financial support, the news is terrible: Patreon informed me that all creators must switch to a monthly subscription schedule instead of the per-creation schedule that I and many other currently use. The whole point of per-creation is that it allows me to take time off, and only charge people when I release something, thus incentivizing me, and being fair to my suppo…

Apple has quietly been one of the biggest culprits in the proliferation of subscription software. They still don't support upgrades/upgrade pricing. Subscriptions are also the easiest way to implement a software demo or trial in the App Store. Finally they use their control of the App Store to coerce anyone doing something different than monthly/yearly subscriptions into that model (as we see here). It sucks big time…

Apple also takes a smaller share via subscriptions after a year (30% -> 15%).

Re: Apple's requirements are about to hit creators and fans on Patreon

#435
post #9

Absurd. What next, they want a 30% cut from me when I set up automatic payments for my credit card through the banks iOS app?

30% cut of digital sales top line revenue of every physical business you enter with your iPhone turned on.

Re: Apple's requirements are about to hit creators and fans on Patreon

#436
post #404

I only recently started using Patreon (as in giving someone money). I really never thought of the app and I just went to the website. Is there some reason to use the app?

If you wanted notifications there instead of email.

But I've been using the website for over a year and don't feel like I'm missing out.

Re: Apple's requirements are about to hit creators and fans on Patreon

#437
post #417

Isn't Patreon essentially just a website to pay creators? What added value does the iphone app even provide?

The only reason I installed their iOS app was because their mobile website is essentially hot garbage that made it impossible to navigate through a creator's media playlist, let alone cast it to a television.

Re: Apple's requirements are about to hit creators and fans on Patreon

#438
post #69

Earlier quoted context omitted.

Apple could add an API for 3rd party subscriptions to integrate with that screen. But Apple prefers to insinuate that you either pay them 30% or get scammed, and there is absolutely no option in between.

30% is too high. Charge whatever Visa charges.

What would you pay to have access to the most affluent mobile users with CC's preloaded and ready to buy? That's what Apple is charging for. It must be worth quite a bit since people either pay or complain up and down they are forced to pay it or they don't have a business.

IIRC, the judge in the EPIC case even said there was no issue with 30%.

Re: Apple's requirements are about to hit creators and fans on Patreon

#439
post #118

Earlier quoted context omitted.

How can another platform be better about this? Wouldn’t they be subject to the same thing? Or is there some component here that is not tied to the Apple demand?

That's a great question! How far does Apple's control extend into markets that are unrelated to their core business? I always prefer using mobile websites on my own android phone instead of downloading apps because of security concerns and general notification spamming, ads, and annoyances, and it seems to me this would be a great solution ie just replacing "apps" with bookmarks. For the current situation, I may look…

> it seems to me this would be a great solution ie just replacing "apps" with bookmarks.

I think there are several reasons users gravitate to apps, but the biggest pain point apps mitigate is the login UX. I'd wager that you use a password manager, most people do not and cannot be convinced to do so. With an app, one can create an account and log in once, then stay logged in and never think about the password again until they get a new device, at which time the password can be reset via email and then immediately forgotten.

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