Please let me rant a bit about X11 input APIs. One of the major flaws in X11 is its poorly designed keyboard input system. When a key is pressed, the keypress event sends a "keycode" - an 8-bit number that references the current layout. This means you're limited to injecting characters that are present in the current layout. The implications of this design are frustrating. For instance, if you're connecting to a remo…
X11 has XkbMapNotify/XkbStateNotify.
Wayland has a wl_keyboard.keymap event.
> A better idea would be to allow to send arbitrary Unicode strings and maybe integrate regular input and IME input (input system for typing Asian characters).
Not particularly, the difficulty here is that some clients want text input, and some clients really do want key events (e.g. think games where holding W does not really have much to do with the Unicode code point 'w'). This was discussed for a long time, and the current design was decided as the best option.
IME systems do exist and already work just fine; they are integrated client-side. IME systems cannot really be integrated into the protocol since many of them involve custom UI.
That said, there's a proposal for an "input-method" extension which lets you commit text directly, but I don't think anybody is actively championing it. https://gitlab.freedesktop.org/wayland/wayland-protocols/-/b...