Earlier quoted context omitted.
Yes, you read about std::variant on a blog and think that it is a sum type. Then you try it out and realize that it's a thin (type-safe) wrapper over tagged unions that is at least three times slower and has about 5 unreadable alternatives that replace simple switch statements. Then you find out that members of a "variant" are not really variant members but just the individual types that can be assigned to a union. F…
A few code snippets of what you see as weaknesses of std::variant may be appropriate, as I couldn't figure out your complaint. Assigning to a variant taken by non-const& works fine for me. I personally would have liked to see recursive variant types and multi-visitation (as supported by boost::variant).
# type foo = Int of { n : int } | Float of { f : float };;
type foo = Int of { n : int; } | Float of { f : float; }
# Int { n = 10 };;
- : foo = Int {n = 10}
# let r = ref (Int { n = 10 });;
val r : foo ref = {contents = Int {n = 10}}
Notice that the constructor Int { n = 10 } automatically produces a foo type and assigning to a mutable ref works.The same in C++, using assignment to a pointer to avoid the lvalue ref error that is irrelevant to this discussion:
#include
struct myint {
int n;
myint(int n) : n(n) {}
};
struct myfloat {
float f;
myfloat(float f) : f(f) {}
};
using foo = std::variant;
int
main()
{
const foo& x = myint{10}; // works
foo *z = new myint{10}; // error: cannot convert ‘myint*’ to ‘foo*
}
As stated above, this obviously cannot work since C++ has no way of specifying a myint constructor that -- like in OCaml -- automatically produces the variant type foo.C++ would need true algebraic data types with compiler support (that would hopefully be as fast as switch statements). To be useful, they would need a nice syntax and not some hypothetical abomination like:
using foo = std::variant where
struct myint of foo { ... };