This message is suspiciously like being told to draw the outline of an owl then draw the rest of the fucking owl. https://seths.blog/2014/01/how-to-draw-an-owl/ The word recursively does a lot of work in the post. Every project I go into thinking I can do it quick and it never works that way because the minimal viable or minimum lovable thing is a long way from the minimum actual concept of what I have in mind. I fee…
The post is meant for people who already know how to draw an owl, and want to draw owls quicker.
How to build quickly
41–50 of 147 posts
Re: How to build quickly
#42Re: How to build quickly
#43Has anyone trained an LLM to do this? Start with high-level ideas, and recursively fill in more detail. As opposed to generating text left-to-right
Re: How to build quickly
#44Has anyone trained an LLM to do this? Start with high-level ideas, and recursively fill in more detail. As opposed to generating text left-to-right
I'm pretty sure LLMs have to generate text left-to-right, but there was a screen recording floating around that had "multiple cursors" of text generation at once, where it looked like the LLM was filling in a grid of text, so to speak. I'll see if I can find it.
Re: How to build quickly
#45This is how I work on my projects as an indie dev. When I start working on something significant (a new feature, for instance), I'll create a markdown file that has a summary of what I'm trying to achieve and then a TODOs section which turns into this massive outline of all the tasks that I'll need to do to complete the work. At first, the outline just has a few tasks that are fairly high-level, but as I dive into ea…
Re: How to build quickly
#46Something similar to this is presented with much more details in Zerubavel's “The clockwork muse”, a highly recommended book.
Frankly, this article might be better because it's very short and encourages you to go out and put it into practice immediately. Which is arguably more valuable than reading an entire book to make the same point.
Re: How to build quickly
#47The author provides an example of the bad "Loading bar writing" but unfortunately not a good example of what they call "Outline speedrunning writing" pg, who's good at writing essays, does provide a good example of the latter, with https://byronm.com/13sentences.html . This is the writing process that lead to https://paulgraham.com/13sentences.html . (the https://code.stypi.com/hacks/13sentences?doomed=true URL on pg…
It makes me go back and read it carefully since I have already published it, and then I polish, rewrite sections and add stuff that I missed.
Re: How to build quickly
#48Re: How to build quickly
#49Re: How to build quickly
#50This is how I work on my projects as an indie dev. When I start working on something significant (a new feature, for instance), I'll create a markdown file that has a summary of what I'm trying to achieve and then a TODOs section which turns into this massive outline of all the tasks that I'll need to do to complete the work. At first, the outline just has a few tasks that are fairly high-level, but as I dive into ea…