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Rockstar condemns Max Payne 3 cheaters to play only against each other

arstechnica.com

111–120 of 130 posts

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#111
post #81

Earlier quoted context omitted.

Hahaha...that's great, Jedi Knight was my first real exposure to programming. Great times trying to make more and more sophisticated modifications of the game files...either legitly (custom levels, mods) and to use in unsuspecting multiplayer games on MSN Gaming Zone. I remember some members of the modding community ending up becoming serious level designers or game developers. You could actually make more complicate…

> I remember some members of the modding community ending up becoming serious level designers or game developers. I was one of them. COG scripting was my intro to game modding. I'd been writing small games until that point, but COG made the game a platform to develop for and that was different to anything I'd seen before.

Did you ever hang out on Massassi? I still frequent it, it's always fun to hear people talking about JK and find out that you knew them 10 years ago...

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#112

Earlier quoted context omitted.

> I remember some members of the modding community ending up becoming serious level designers or game developers. I was one of them. COG scripting was my intro to game modding. I'd been writing small games until that point, but COG made the game a platform to develop for and that was different to anything I'd seen before.

Did you ever hang out on Massassi? I still frequent it, it's always fun to hear people talking about JK and find out that you knew them 10 years ago...

I was hanging out at Massassi at one point, username Gandalf the Gray. Was a period of maybe 2 years around 2000 I was reasonably active. Was probably around 15 at the time.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#113
post #73

Earlier quoted context omitted.

I made blaster rifles that shot destructions, but never realized you could shoot map features. That sounds like the potential for interesting fps: remake the map as you go.

In 1999 the Wheel Of Time game with it's Citadel mode was an early example of this. The original design was much more open-ended -- production realities meant that the end result was CTF with a 2 minute period at the start to setup traps in your home base. See: http://www.worch.com/portfolio/wot/ for a description of the planned vs implemented Citadel mode.

It's a shame the Wheel of Time game didn't become more popular. Even with the limited implementation of the Citadel mode, I still haven't seen anything like the combination of strategy and FPS action that you get when duelling. Tremulous comes pretty close when it comes to strategy when building stuff in team matches, though.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#114
post #13

The article just glosses over the fact that detecting cheaters is far from easy. It just makes it sound as if it's a done-deal, "if you cheat, you're isolated away". Speaking with at least some amount of insight, I can say that cheat-detection in modern networked multiplayer action games is far from easy.

But sometimes it's really easy. See the YouTube channel of this Griefer who blatantly griefs and trolls teams on a variety of games on XBOX Live. Many people report him; he's still playing and griefing.

This is in a relatively walled garden - the client software and hardware is controlled; the servers are controlled.

NSFW (http://www.youtube.com/user/GeneralMinus?feature=watch)

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#115

I've always wondered if we had an Olympics type sporting event where 'anything goes' would be sport worth watching. My experience has been in two online games, one an Aces game where you flew against WWII planes and cheaters would make their planes make impossible turns or suddenly have 3000' of altitude etc. Made it unplayable. And in World of Warcraft where a sort of soft-core cheating or 'twinking' was making play…

I'd love to see sports leagues that allow not just performance-enhancing drugs, but also prosthetic enhancements of any kind. The athlete of tomorrow is a cyborg. Such a league would appear unplayable or non-fun to those players who abide by the traditional rule-set. So it's important to segregate players by skill-range. I wouldn't have much fun trying to play football against cyborgs, but I'd love to watch them comp…

That was the direction the XFL went in, no? Turned out no-one wanted to play (entirely understandable really, most performance-enhancing drugs have negative effects on your overall health)

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#116

Maybe this could apply to people hell banned from communities. Instead of a regular hellban, have a hellban community... Let all of the rolls play together.

I think that exists and it's called 4chan.

Interestingly for certain topics there are banned users who join in by ghostposting in the archive (i.e. posting just to the archive, not to the actual thread - the archive is an independent site, so it doesn't matter if you're banned from 4chan proper) for those threads (the archive updates in realtime, so you can read threads there as they happen).

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#117
post #53

Earlier quoted context omitted.

It's an interesting point about updating movement automatically to avoid a bullet. I did consider this possibility before, however I assumed that this would not give you full invincibility because if you are standing in an area and bullets are being fired all around you it may not be possible to move to a position where there is not an incoming bullet in time. Although even with this you could still gain a significan…

> Do most modern games now use a physics engine to > simulate every bullet instead? It might depend on the game, but as the parent suggested, the cheat could just avoid 'line-of-sight' with the barrels of the opponents guns, though those movements might become more obviously mechanical to other players.

The only 'games' I'm aware of that do are the ArmA series (the first Operation Flashpoint included). As to whether or not they're strictly games (or a set of missions and set pieces set within a military simulator) is another question.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#118
post #115

Earlier quoted context omitted.

I'd love to see sports leagues that allow not just performance-enhancing drugs, but also prosthetic enhancements of any kind. The athlete of tomorrow is a cyborg. Such a league would appear unplayable or non-fun to those players who abide by the traditional rule-set. So it's important to segregate players by skill-range. I wouldn't have much fun trying to play football against cyborgs, but I'd love to watch them comp…

That was the direction the XFL went in, no? Turned out no-one wanted to play (entirely understandable really, most performance-enhancing drugs have negative effects on your overall health)

Not to mention the fact that professional athletes start their training very young, so this would essentially mean pushing drugs to kids for the entertainment of adults.

A lot of pro athletes use drugs anyway these days but making it legal would present some ethical issues.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#119

I remember the old days of Counterstrike and the infamous "myg0t" clan who would enter CS servers and use things like wallhacks and aimbots as well as excessive deliberate teamkilling. After they had got themselves banned from just about every server out there they launched their own "anything goes" server which could be actually be a fun experience to play on. Another interesting thing I remember from the CS days wa…

me and my friends used to play the game a lot which meant that we were much more skilled than the average player. The result of this was that admins would often accuse us of cheating (we weren't) simply because our kill/death ratio was so much better than anybody elses I have a few friends who were often accused of cheating in Counter Strike Source and Call of Duty even though they definitely weren't.

When I used to play Counter Strike (and more recently Halo), I would sometimes be the second-best player on my team - the best player being an order of magnitude better than me. In essence, I would get a low score until my team-mate left, due to him hogging all the kills.

As soon as that guy left, I would be able to play and would appear to get much better. This would lead to me being called a cheater, on the grounds of "you weren't that good just five minutes ago".

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#120
post #72

Earlier quoted context omitted.

A lot of it was not just shooting skill. Most new players tended to make a lot of the same predictable mistakes, for example standing close together in big groups at the same chokepoints in the map each time so that they could all be blinded by a flashbang. Also they didn't use walk effectively so would make a lot of noise. CS was also one of the first popular games where weapon recoil was modelled and new players wo…

Though in CS recoil could be predicted and controlled. I had a friend who spent literally hundreds of hours spraying an AK at a wall on an empty server in order to practice incredibly fast and precise mouse corrections. He was of course one of those often banned, since he was able to shoot at full auto without suffering recoil. I remember playing with him; his handle was kylyk, so I went with kylyks_meatshield.

Ah, that's what he did all the time while the rest of us was partying and drinking! :-)
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