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Rockstar condemns Max Payne 3 cheaters to play only against each other

arstechnica.com

91–100 of 130 posts

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#91
Kind of reminds me of skiing in tribes. Although not necessarily a hack, it was a glitch that was heavily exploited, and now it's an integral part of the gameplay, and a large part of what made it great. Giving people the freedom to be creative with the gameplay mechanics can lead to great things. Other examples would be DotA and CS.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#93
post #73

> we're a bit intrigued by the potential for the "Cheaters Pool" to evolve into a new mode of play that some players might actually prefer. Unregulated cheats and hacks led a friend and I to inadvertently invent a proto-minecraft over a decade ago. Around 1998, I was playing Dark Forces 2: Jedi Knight when I started to experience cheats and hacks. Someone taught me how to do it, which was incredibly easy (each weapon…

I made blaster rifles that shot destructions, but never realized you could shoot map features. That sounds like the potential for interesting fps: remake the map as you go.

Shooting + digging = World War One

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#94
If Rockstar is doing this right, then they will separate cheat detection from cheat consequence by 24 hours or more, and make this interval random. Why? Because to a cheat hacker, detection is a bug, and delaying the consequence of cheat detection by a random amount makes it a hard to recreate, latent bug. It inflates the difficulty of "debugging" from the cheater's POV.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#95

Earlier quoted context omitted.

So do I. I tend to upvote the sensible (i.e. not crazy) ones, in the hopes that someday they'll make it back to positive karma.

I don't think the votes actually go through on hellbanned users unfortunately.

The public code in news.arc (which doesn't the anti-abuse code) suggests:

  * The test for a comment being auto-killed (marked [dead]) is "(or (ignored user) (

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#96
post #79

Earlier quoted context omitted.

There's a TF2 mod that is kinda like that. You start the game, and have 2 minutes to create defenses. After that, it's a normal game of CTF. I forget what it's called though.

The game mode is called Fort Wars. Source: http://wiki.teamfortress.com/wiki/FortWars

Someone should do a mod of that, based on characters from the old A-Team TV show, complete with the original theme music. The "build defenses" interval would be like the build weapons montage.

http://tvtropes.org/pmwiki/pmwiki.php/Series/TheATeam?from=M...

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#97
I wonder if cheating could be entirely solved with machine learning like TrueSkill that matches you with people with similar performance. Then matching cheaters with cheaters is almost guaranteed to happen, and a bad player cheating a little can still be a good adversary.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#98
post #81

> we're a bit intrigued by the potential for the "Cheaters Pool" to evolve into a new mode of play that some players might actually prefer. Unregulated cheats and hacks led a friend and I to inadvertently invent a proto-minecraft over a decade ago. Around 1998, I was playing Dark Forces 2: Jedi Knight when I started to experience cheats and hacks. Someone taught me how to do it, which was incredibly easy (each weapon…

Hahaha...that's great, Jedi Knight was my first real exposure to programming. Great times trying to make more and more sophisticated modifications of the game files...either legitly (custom levels, mods) and to use in unsuspecting multiplayer games on MSN Gaming Zone. I remember some members of the modding community ending up becoming serious level designers or game developers. You could actually make more complicate…

> Jedi Knight was my first real exposure to programming.

Yeah, I was in middle school at the time.

I think between hacking that game, HTML on angelfire, and the TI-83 calculator, my trajectory for life was set.

Re: Rockstar condemns Max Payne 3 cheaters to play only against each other

#100
post #99

Wait, why do some of these "cheat" mode exist in production games? Isn't that the problem to begin with? Why does omething like "invincibility" exist in the game? Am I missing something here, or is this a noob question from a non-gamer?

They aren't deliberate "cheat modes", they're hacks. Certain types of hacks are extremely difficult to prevent or even detect.

There was an article on HN a few months ago (can't find it right now) that discussed hooking into the GPU to avoid detection.

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