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Software galaxies

anvaka.github.io

101–110 of 120 posts

Re: Software galaxies

#101
post #9

This looks very nice, but a 2D visualization might have been more practical. For example, the fact that the dot size represents the total number of dependents is obscured by the fact that the dot sizes are also a function of camera distance.

2D might be more practical if you were trying to make architectural decisions, but I feel the author's whimsical embrace of the starship metaphor made his/her project more interesting and fun. I've already seen a bunch of 2D code graphs.

Re: Software galaxies

#102
This project reminds me of Gource. Both Gource and this are fun novelties to play with but this it from the project level to the registry level.

Would have liked to see vcpkg and Conan in here, too. I imagine zlib, OpenSSL, and a few other staples would be the center.

Re: Software galaxies

#103
post #9

This looks very nice, but a 2D visualization might have been more practical. For example, the fact that the dot size represents the total number of dependents is obscured by the fact that the dot sizes are also a function of camera distance.

Reminds me of the 3D file browser user interface in Jurassic Park, which was an actual application. Looks cool but its not good to use (I mean the 3d file browser, not this software galaxies, which i found quite good). 3D interfaces rarely plan out, wonder if something like a vision pro or quest could make a 3D user interface work better than a 2D counterpart.

There's also Doom as an Interface for Process Management https://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html

Re: Software galaxies

#105
post #3

Navigating the galaxies is frustratingly hard. One finger touch moves forward, but it makes very hard to touch a point and see what it is. I keep selecting something past it, especially for large dots, which I'm curious to see what they are. Rotating the device changes the direction but it's hard to point towards a specific star. On the good side it's very nice to look at. I wish there would be something as fast as t…

Mobile was awful, but from the desktop W-A-S-D + the arrows make navigating pretty fun.

Re: Software galaxies

#107
Couldn’t make the Elm galaxy show up on my phone. Anyone know what accounts for the disconnected islands? I know Elm has a fairly closed-off core development process that could be part of it, but can’t otherwise tell…

Re: Software galaxies

#108
How is this data getting populated? I go to click into rust to see if I project I work on is there, and it isn't, even though its been on crates.io for years.

Re: Software galaxies

#109
Saw an odd little cluster in distance of the NPM galaxy and decided to explore more: https://i.imgur.com/PIXKU1A.png

It's strongcanary-a through strongcanary-z, and more.

They're packages designed to test strongly-connected components in a dependency graph.

https://www.npmjs.com/package/strongcanary-a

Looks like this tool passes the test! Cool that it was so identifiable from a distance

Re: Software galaxies

#110
Cool website, but I'm in a barbershop right now and can't wave my phone around like a madman to see the map. I'd love it if I could drag the sphere around with my finger on the screen.
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