This looks very nice, but a 2D visualization might have been more practical. For example, the fact that the dot size represents the total number of dependents is obscured by the fact that the dot sizes are also a function of camera distance.
Reminds me of the 3D file browser user interface in Jurassic Park, which was an actual application. Looks cool but its not good to use (I mean the 3d file browser, not this software galaxies, which i found quite good). 3D interfaces rarely plan out, wonder if something like a vision pro or quest could make a 3D user interface work better than a 2D counterpart.
Software galaxies
51–60 of 120 posts
Re: Software galaxies
#52Earlier quoted context omitted.
Reminds me of the 3D file browser user interface in Jurassic Park, which was an actual application. Looks cool but its not good to use (I mean the 3d file browser, not this software galaxies, which i found quite good). 3D interfaces rarely plan out, wonder if something like a vision pro or quest could make a 3D user interface work better than a 2D counterpart.
IIRC it was an SGI application - very cool but not terribly practical!
Re: Software galaxies
#53When you imagine that each dot is a program and that behind each of these dots, there is at least on person, it gives a very good appreciation of how complex each of these projects are. These are pretty big human architectures..
Re: Software galaxies
#54It seems cool but is completely unusable on mobile. It still amaze me how today people do not think about designing mobile-first website. The gap between devs and users is far from closed yet.
Re: Software galaxies
#55I've never seen a demo with such small latency and responsive to small movements. Even more impressive by being a web page and not a native web.
Re: Software galaxies
#56just to be a bit astronomically nitpicky ... ;-) they are more like star clusters than galaxies. Galaxies usually have a lot of mostly circular momentum with arms forming etc. might be even the better marketing term "Software star clusters" not to mention the widely accepted hypothesis that galaxies require dark matter to be held together... we don't want to dive into the analogy here for software, or do we? ;-)
Re: Software galaxies
#57As for Go, the dataset looks very-very old and outdated. At least 5 to 10 years old.
Re: Software galaxies
#58This looks very nice, but a 2D visualization might have been more practical. For example, the fact that the dot size represents the total number of dependents is obscured by the fact that the dot sizes are also a function of camera distance.
Reminds me of the 3D file browser user interface in Jurassic Park, which was an actual application. Looks cool but its not good to use (I mean the 3d file browser, not this software galaxies, which i found quite good). 3D interfaces rarely plan out, wonder if something like a vision pro or quest could make a 3D user interface work better than a 2D counterpart.
There's a great write up at https://scifiinterfaces.com/2023/11/27/jurassic-park-1993/
Re: Software galaxies
#59Re: Software galaxies
#60Earlier quoted context omitted.
IIRC it was an SGI application - very cool but not terribly practical!
To be fair, it was all new back then and people were playing with ideas, so a 3d file browser seemed like a cool idea. A bit like the metal roller on the Paris Metro ticket machines https://www.youtube.com/watch?app=desktop&v=9SjBfRA3YzA