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Facebook Launches Simple Mobile Payments

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Re: Facebook Launches Simple Mobile Payments

#31
post #26
post #25

> The goal is to make it much easier to pay for in-app purchases. It is well known that the more steps users have to go through to verify payment information on a mobile device, the more likely they are to abandon that purchase halfway through the process. I wonder how Apple will react to that. They're pretty keen on banning apps that don't give them 30% of in app purchases. If Apple doesn't reject this they will hav…

Policies like that dissolve on this scale. It's not like some random auditor in a cubicle in the app store division pulls up the next app to review in their queue (hm... next is "Facebook"...) and rejects it because it has a payment option that doesn't go through Apple's process. What happens is that Mark calls Tim, their people meet, and a bunch of lawyers write up a contract that the rest of us will never see.

I can confirm this having submitted a popular app that was borderline violating itunes T&C. While we never had the honour of Steve giving us a call, PR and product people were talking to us in the background. I expected them to be the toughest app store to deal with but they were really quite good.

Re: Facebook Launches Simple Mobile Payments

#32
I've seen FB payments hyped to the moon lately as a revenue solution to Facebook's advertising 'problems' - my two cents are that Facebook is going to completely flop at mobile payments.

I don't think they can execute the product properly, from either a point of purchase proposition or from an easy-to-use perspective. PayPal struggles with complexity, and I believe Facebook's offering will not only be more confusing than PayPal but more complex. The world only needs (and or will use) more payment solutions if they're radically better, I don't see Facebook building that product, despite the user base they can tap into.

I think Facebook is failing to fix the problems in their existing core product, while they lurch forward into areas they have demonstrated a limited ability to deliver on.

Re: Facebook Launches Simple Mobile Payments

#33
post #13

My biggest barrier to ever using something like this is trust. Facebook has screwed with privacy policies, and over-complicated application data-sharing settings so many times that I can't imagine funneling money through their platform. While I trust them with some of my personal information which has value, there's just no trust there for me when it comes to actual money. Psychologically, they rank below Paypal in m…

What do you think they are going to do with your money exactly ?

Re: Facebook Launches Simple Mobile Payments

#35

I've seen FB payments hyped to the moon lately as a revenue solution to Facebook's advertising 'problems' - my two cents are that Facebook is going to completely flop at mobile payments. I don't think they can execute the product properly, from either a point of purchase proposition or from an easy-to-use perspective. PayPal struggles with complexity, and I believe Facebook's offering will not only be more confusing…

The gist of your comment is that you think they can only create something that's more confusing and complex than what PayPal offers? But they already have given a mockup of their two step simple procedure.

Re: Facebook Launches Simple Mobile Payments

#36
post #26

Earlier quoted context omitted.

Policies like that dissolve on this scale. It's not like some random auditor in a cubicle in the app store division pulls up the next app to review in their queue (hm... next is "Facebook"...) and rejects it because it has a payment option that doesn't go through Apple's process. What happens is that Mark calls Tim, their people meet, and a bunch of lawyers write up a contract that the rest of us will never see.

I can confirm this having submitted a popular app that was borderline violating itunes T&C. While we never had the honour of Steve giving us a call, PR and product people were talking to us in the background. I expected them to be the toughest app store to deal with but they were really quite good.

This wouldn't surprise me.

Given the small amount of money Apple makes from the store I would imagine that user experience is a higher priority for them. It reflects very badly on Apple if their users are able to hand over credit cards to dodgy third parties through 'their' apps.

Re: Facebook Launches Simple Mobile Payments

#37

Can someone explain to me why FB chose to use credits over just actual money balances? Is it psychologically designed to get people more willing to fritter them in the same way it's easier to blow chips in a casino than real cash? Is it a way to funnel multiple currencies into one global currency? It just seems like an extra unnecessary convoluted layer to me. Having a credit balance over real money balance is unnerv…

Kids.

They don't have credit cards but are now able to make in app purchases.

Re: Facebook Launches Simple Mobile Payments

#38
post #29
post #23

Earlier quoted context omitted.

It does when there are per transaction fees. 1x $10 has a lot less fees than 10x $1.

IIRC, most credit card fees are percentages, so the number of transactions wouldn't matter. I've never dealt directly with it, so I'm not 100% certain though.

Credit card fees are a base amount (which varies based in the auth method) plus a percentage of the sale. So for smaller transactions, the effective percentage is higher. Have you ever been to a store with a minimum purchase amount for credit cards? This is why.

Re: Facebook Launches Simple Mobile Payments

#39
post #16

I'm curious about Square's reaction to this. It seems like people could literally start paying with Facebook at restaurants and bars. Now the charges are just part of the monthly phone bill instead of a monthly credit card bill. For that matter I wonder what implications this could have for credit card companies. Anyone know if, say, AT&T pays the same charge for accepting credit cards as small merchants?

What FB is offering here is carrier billing. Short term, paying with FB for physical goods (eg. in restaurants, bars) is an unlikely outcome because carrier billing involves giving up an enormous percentage of the transaction to the carriers. In the U.S., carrier billing typically involves yielding a 40 - 50% margin to the carriers. In Europe, the percentages are lower -- carrier billing is a more mature market there…

Google also allows carrier billing in Play (theoretically; it failed when I tried to use it), but considering that Google's whole cut is 30% they'd be losing money on every transaction if they pay 40% to the carrier.

Re: Facebook Launches Simple Mobile Payments

#40
post #28
post #25

> The goal is to make it much easier to pay for in-app purchases. It is well known that the more steps users have to go through to verify payment information on a mobile device, the more likely they are to abandon that purchase halfway through the process. I wonder how Apple will react to that. They're pretty keen on banning apps that don't give them 30% of in app purchases. If Apple doesn't reject this they will hav…

Square doesn't give Apple 30% too. It wouldn't be the first.

Square doesn't do in app purchasing of virtual goods. That's what Apple bans (see Amazon Kindle, Dropbox API, NY Times, etc). Square let's you the app user sell something, not pay for something.
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