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visionOS thermally throttles based on how much it hears the fans in the mics

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Re: visionOS thermally throttles based on how much it hears the fans in the mics

#4

Why use mics for that if they have direct access to rpm of fans?

Maybe to give additional fans when the environment is so loud you can't hear them anyway

Sounds like a recipe for Heisenbugs.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#5

Why use mics for that if they have direct access to rpm of fans?

I can't speak for Apple, but for my Prusa 3D-printer: Worn/cheap ball bearings will make a rattling sound until they heat up and the balls expand. If you care about the auditory experience, using audio in the feedback loop makes some sense.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#6

Why use mics for that if they have direct access to rpm of fans?

Maybe to give additional fans when the environment is so loud you can't hear them anyway

Makes sense. Humans are really bad at perceiving the environmental noise floor. Our brains just tune it out, but it is has a huge impact on your perception of the loudness of fans that you've strapped to your face.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#7

Why use mics for that if they have direct access to rpm of fans?

The goal is probably not to absolutely manage cooling but to focus on the audio experience and try to keep noise below some threshold.

I think that's an interesting idea, even if not everyone might be happy with the tradeoff (comes down to how much you care about noise vs getting throttled), especially for a vr device.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#8

Why use mics for that if they have direct access to rpm of fans?

The thread explains one possible reason why. You should read the link before commenting.

The reason proposed is that if the environment is loud, you won't be bothered by additional noise from the fans.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#9

Why use mics for that if they have direct access to rpm of fans?

The thread explains one possible reason why. You should read the link before commenting. The reason proposed is that if the environment is loud, you won't be bothered by additional noise from the fans.

The post you're probably talking about was hidden under "Show Probable Spam" on my end.

Re: visionOS thermally throttles based on how much it hears the fans in the mics

#10

Why use mics for that if they have direct access to rpm of fans?

The goal is probably not to absolutely manage cooling but to focus on the audio experience and try to keep noise below some threshold. I think that's an interesting idea, even if not everyone might be happy with the tradeoff (comes down to how much you care about noise vs getting throttled), especially for a vr device.

It seems a mis-prioritization of the kind that makes me dislike Apple products.

To avoid the imperfection of a bit of fan noise, throttle the entire experience. Great.

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