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Buttons that morph out of the surface of the device.

tactustechnology.com

31–40 of 95 posts

Re: Buttons that morph out of the surface of the device.

#31
post #4

Here's a brief article about Tactus: http://www.theverge.com/2012/6/5/3064674/tactus-technology-p... Looks like the button locations are fixed for now, but they're hoping to make them adjustable in the future.

If you could make the grid small enough, it wouldn't mater that they were fixed if you could activate regions to form whole buttons.

Re: Buttons that morph out of the surface of the device.

#32
post #27

Could you take little sections of this stuff, stack them together, and use them as a sort of programmable matter type thing? Maybe if you fold them over or something they could just basically expand and contract. So you expand a bunch in one section to make a feature. Then wrap the whole thing in a very flexible skin. Press a button on a computer, and it morphs between (for example) an alligator shape and a person sh…

Or it would be cool if you could make a ball shape with a solar power source inside, and it could push itself around and collect energy. It could turn on and off rows of "buttons" to give itself momentum.

Throw in a camera for object tracking; or a bright light - you could make little glowing orbs that roll around, float in water etc.

Throw a bunch over a wall - they move around and map rooms as a swarm.

Re: Buttons that morph out of the surface of the device.

#37
post #3

Judging by the video, it looks like the layout of the buttons is fixed, only their presence is toggleable. If so, that's a bit of a bummer.

I tend to agree with you on this. It's a great idea, but not an amazing idea. And the reason is simply that we can think of what a better version would look like - polymorphic buttons.

I wonder if that's actually a good criteria for defining game changing innovation - that you can't think what a better version would look like.

Re: Buttons that morph out of the surface of the device.

#38
post #11

The video can be found here: http://vimeo.com/43431035 I really dislike the voice-over they have, but that might be personal preference. It just sounds like a regular person imitating a professional voice actor to me.

I know this is a fraud, and it's only because of the voice-over.

Re: Buttons that morph out of the surface of the device.

#39
post #3

Judging by the video, it looks like the layout of the buttons is fixed, only their presence is toggleable. If so, that's a bit of a bummer.

A bummer. Now, that is classic. I remember using public payphones just a little over a decade ago. One time some kids had put Vaseline on the earpiece. That was a fun time. Now we have a phone in our pocket that we can talk to and have it do nearly anything. By next year, it will have buttons when we want and no buttons when we don't. Vaseline on your ear is a bummer. This button-no-button stuff is not a bummer.

It's a bit of a bummer because it's trivial and boring. It almost looks like it's just a touchscreen with pockets on the front that you blow compressed air into. The fact that this is getting so much attention - and the fact that it's wasting some of our time in the process - is kind of annoying.

Re: Buttons that morph out of the surface of the device.

#40
This will be huge for automotive touchscreen applications: I have no doubt it will save lives.

With current touchscreen interfaces, you rely almost solely on visual cues and feedback to make correct inputs. Not a good situation while driving, when you need as much visual attention as possible focused on the road.

The best interfaces for operating complex or dangerous machines have fixed, haptically identifiable reference points; this allows you to reach out (in the dark or without shifting visual focus) and make some sort of adjustment without fumbling or disturbing your flow. If the touchscreen can be elegantly brought into that realm, so much the better.

Tesla Model S 2.0 perhaps?

BTW, anyone have an idea of how this technology works?

Update: From the article linked below in a comment by kpozin, it's based on hydraulics. Ingenious.

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