Recently I'm getting some strange behavior from ChatGPT (with GPT-4) where it outputs a code snippet in which it declares a variable, and then on the very next line it forgets the name of the variable and refers to it as something else. Or it refers to the variable but it makes a typo in the name. If that's the behavior by one of the best models on a few lines of code, I'm not hopeful for a world simulator any time s…
Think about what the model is doing: It’s sampling from a statistical distribution of likely tokens, one of which is the correctly spelled variable name.
Can language models serve as text-based world simulators?
41–50 of 68 posts
Re: Can language models serve as text-based world simulators?
#42I tried for a few months getting ChatGPT4 to work with a MUD. In my experience it's not very good at that particular task. One problem I ran into was its ability to logically connect rooms. In a MUD you navigate by going north, south, east, west, up, or down. Not every room lets you go any direction. And usually, if you go east, in your new room, you can go west. Rarely a level creator will make this not be true. Cha…
Somewhat related, Yann LeCun posted a few months back about how many concepts aren't understood through language and therefore can't be modeled through it (which is why LLM's are terrible with things like position and direction). https://x.com/ylecun/status/1768353714794901530?s=46
From that follows that written language is enough to build that structure of concepts (latent space in ML terms). So is spoken language. So is vision in general, or hearing in general[0]. The brain will build one concept space out of all inputs available; it is necessary and sufficient to have at least one, but none of them alone is itself necessary.
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[0] - Languages are higher-level regularities used for communication, growing on top of those senses, but not strictly necessary for understanding the real world. I'd use people who have no perceptible inner voice and high visualization skills as a counter to the idea that concepts need to be thought of symbolically in something resembling a written or spoken language.
Re: Can language models serve as text-based world simulators?
#43Recently I'm getting some strange behavior from ChatGPT (with GPT-4) where it outputs a code snippet in which it declares a variable, and then on the very next line it forgets the name of the variable and refers to it as something else. Or it refers to the variable but it makes a typo in the name. If that's the behavior by one of the best models on a few lines of code, I'm not hopeful for a world simulator any time s…
Think about what the model is doing: It’s sampling from a statistical distribution of likely tokens, one of which is the correctly spelled variable name.
Re: Can language models serve as text-based world simulators?
#44Re: Can language models serve as text-based world simulators?
#45Earlier quoted context omitted.
Think about what the model is doing: It’s sampling from a statistical distribution of likely tokens, one of which is the correctly spelled variable name.
My point is that in previous versions it was sampling more correctly more often than it has been recently.
Re: Can language models serve as text-based world simulators?
#46Can headlines written in the interrogative case ever be answered in the affirmative?
Re: Can language models serve as text-based world simulators?
#47Can headlines written in the interrogative case ever be answered in the affirmative?
Re: Can language models serve as text-based world simulators?
#48Can headlines written in the interrogative case ever be answered in the affirmative?
There exists at least one headline written in the interrogative case that can be answered in the affirmative.
Re: Can language models serve as text-based world simulators?
#49Earlier quoted context omitted.
Somewhat related, Yann LeCun posted a few months back about how many concepts aren't understood through language and therefore can't be modeled through it (which is why LLM's are terrible with things like position and direction). https://x.com/ylecun/status/1768353714794901530?s=46
To people who claim that "thinking and reasoning require language", here is a problem: Imagine standing at the North Pole of the Earth. Walk in any direction, in a straight line, for 1 km. Now turn 90 degrees to the left. Walk for as long as it takes to pass your starting point. Have you walked: 1. More than 2xPi km 2. Exactly 2xPi km 3. Less than 2xPi km 4. I never came close to my starting point. Think about how yo…
Re: Can language models serve as text-based world simulators?
#50Earlier quoted context omitted.
Think about what the model is doing: It’s sampling from a statistical distribution of likely tokens, one of which is the correctly spelled variable name.
My point is that in previous versions it was sampling more correctly more often than it has been recently.