Can language models serve as text-based world simulators?
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Re: Can language models serve as text-based world simulators?
#2Re: Can language models serve as text-based world simulators?
#3Nethack FTW :)
Re: Can language models serve as text-based world simulators?
#4https://blog.katarismo.com/2023-05-26-i-m-a-dad-i-replaced-m...
Re: Can language models serve as text-based world simulators?
#5Re: Can language models serve as text-based world simulators?
#6So it seems like to understand a story well, an LLM would need a more sophisticated notion of time, where there is a history and events are slotted in as they’re learned from the narrative, and sometimes the whole history gets reinterpreted based on new information. (Plot twist!)
It would be fascinating if some mechanistic interpretability researcher figured out how they actually work with story time. Are there the rudiments of that kind of understanding yet?
Re: Can language models serve as text-based world simulators?
#7> the best recorded performance is 59.9% on accurately simulating state transitions [...] after 10 steps, average simulation accuracy would reduce to less than 1%. Our results indicate that LLMs are not yet able to reliably act as text world simulators