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Ask HN: Are you still using your Vision Pro?

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121–130 of 169 posts

Re: Ask HN: Are you still using your Vision Pro?

#121
A conversation with my dad on this post (before he eventually convinced me to post my thoughts here) went a little like this:

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Here's my take on it.

The Apple Vision Pro was built for being a computer that encompasses space. Not meant to be a “headset”, and not approaching the problem as a “headset”, but more-so an immersive head-mounted computer. So all the preconceptions people’ve had about “headset” in the past are kinda thrown out the window. Sure, the Quest 3 is similar in that it’s got a focus on AR instead of VR, but it’s still built for gaming first - we can see by the app library and what the Quest store pushes for its apps - it’s gaming.

Similar story with other headsets - primary focus is gaming. Be it immersive experiences in gaming (KayakVR, etc.), competitive gaming (Breachers, Pavlov, etc.), or social (VRChat, Resonite, Rec Room, Bigscreen, etc.), it’s still gaming.

The Apple Vision Pro is built on a completely different foundation and philosophy from other headsets. That’s why, and how, I use mine. Otherwise, it would just kinda be in the corner as a “really high resolution, really good eye and hand tracked, but otherwise very uncomfortable and heavy headset with too many compromises” sorta deal.

My Quest 2 for example, I bought that simply to tear it apart and have fun with it. I did just that, and now it’s non-functional (I have to fix it up at some point). My Pico 4 Enterprise, I bought with the express intent of getting eye and face tracking working without needing to get a Quest Pro (with worse compromises in my mind, for my use-case at least).

My Bigscreen Beyond is my main headset for all VR experiences as it compromises on things I’m okay with compromising on, and shines in places I really want it to. Ultimately, it’s a great all-around social and immersive headset while also being great with being competitive due to its small form factor. However, it’s still all gaming. The compromise that stops me from using the Beyond over the Vision Pro in certain use-cases is: - not wireless - not running its own OS - doesn’t have passthrough - doesn’t have eye and hand tracking - relies on SteamVR (which is great for gaming, but really janky for anything other than gaming)

My Apple Vision Pro is my main headset for being an extension of myself and becoming more connected with the tools I regularly use — my computers. I pretty regularly use it when connecting to my macbook and my desktop PC (via Moonlight) so I can bring the screens with me wherever I go in the house, or even have a significantly more convenient viewing experience for content being consumed. I.e. - when doing things around the house like - cooking food - folding laundry - cleaning around the house - etc. - when lying down in bed, it’s much easier to stare at the ceiling than crane my neck over to look at a laptop screen

Plus, the Vision Pro has significantly better (in my experience) hand-based interactions simply due to it having the selection laser based on eye tracking. While there are false negatives and false positives with eye tracking, or even hand tracking for finger taps, I’ve found it to be significantly less frustrating than the Quest 2 and Quest Pro hand tracking along with the Pico 4 Enterprise hand tracking too. This is mostly because, to select, you’d need to pinch your forefinger and thumb together (on quest) or move your thumb from a thumbs-up to a fist (on pico) to select. This inherently changes where the cursor is pointing, so I’d end up selecting the same button at least three times before it actually hits. Sometimes the cursor would show that I’m selecting it, but it doesn’t actuate the “click” because I — apparently — didn’t tap my finger hard enough.

So I basically find that the Vision Pro — while having so many faults in general — is the best that I’ve experienced in terms of system interaction by hand tracking, and also best in class for passthrough in terms of latency and camera distortion. It doesn’t make me regularly annoyed to use, and actually removes some distractions based on me needing to learn a whole different set of things because of inherent weaknesses in the hardware and software (in the case of Quest and Pico). VisionOS just makes a lot more sense to me, despite my understanding the technicalities behind the android-based operating systems a lot better than VisionOS (every day, I’m learning something new about VisionOS)

I think a lot of people rag on the Vision Pro just because a) It’s Apple. It’s easy to rag on them for anything b) It’s $3500 c) It’s not even got good software (they’re looking for something that Apple didn’t want to consider under their paradigms, but blaming Apple for being intentional and not pursuing those experiences) d) It’s heavy (entirely fair)

I think, while I’ve been praising the Vision Pro, I’ve also been critical about a lot of aspects on it. I don’t see many people actually being critical about the Vision Pro, but more-so just whiny and complain-y. There are actual discussions that can go on and take place with this hardware, software, and experience, but people (and this is a pet peeve of mine) ignore all that and just complain because it’s fun to complain and not fun to actually discuss, understand, and bring forth ideas based on said discussion, on how this could benefit everyone — both in the VR / AR / HMD industry as well as outside of it.

anyway,

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For context, I am a heavy user of VR, with nearly 400 hours in the Beyond since December 2023.

Re: Ask HN: Are you still using your Vision Pro?

#122
post #23

No, I returned it. Kinda regretted it, so I picked up a Meta Quest 3 to scratch the VR itch. I use it for watching youtube while I do dishes and laundry. Sometimes I play golf for relaxation or beat saber. I really wish there was an easy way to put the older 3d blu-ray movies on the device to watch movies, because immersive movies are really the next level for entertainment.

[flagged]

Re: Ask HN: Are you still using your Vision Pro?

#123

Earlier quoted context omitted.

> You seem legitimately offended that this guy has preferences and opinions No, I am not offended that anyone has preferences or opinions. What I am responding to is this language: > Neither a Vision Pro owner nor much of a hog cranker > native applications designed to aid manipulating oneself > dead-eyed men and women rutting on camera ...which is intended to indicate disdain towards people who produce or consume po…

[flagged]

https://news.ycombinator.com/newsguidelines.html

Re: Ask HN: Are you still using your Vision Pro?

#124
post #120

Earlier quoted context omitted.

> I can't build or run anything without approval by the Apple police it’s wild that they advertise and promote it as something totally open where you can build and run anything you want

I mean, is it so wild though? It's not like they're going to face any actual repercussions for this behavior.

I was joking. They don’t advertise it that way at all.

It’s hard to believe the guy I was replying to even bought a Vision Pro in the first place if he’s the kind of guy to say “Apple Police.”

Re: Ask HN: Are you still using your Vision Pro?

#125
Yes, almost every day.

I spend approximately 60-70% of my time working with the headset on, connected to my MacBook. It’s actually better for me than my physical display because of the Zeiss inserts - I usually don’t wear glasses, so due to inserts, the desktop is subjectively crisper than the monitor :) I really can’t wait for visionOS 2 improvements in the virtual display feature.

Most of the media content I consume alone, and Vision Pro is perfect for that, especially watching something before sleep - the headset does not light up the entire room (unlike a phone/tablet screen) and thus does not mess up my wife’s sleep.

One thing I surprisingly don’t use it for are “immersive” videos and other experiences like VR or MR games. I’m not quite sure why - I always plan to try something out, but never do it actually.

Re: Ask HN: Are you still using your Vision Pro?

#126

Earlier quoted context omitted.

You seem legitimately offended that this guy has preferences and opinions? Why are you so concerned with what other people do in their free time?

> You seem legitimately offended that this guy has preferences and opinions No, I am not offended that anyone has preferences or opinions. What I am responding to is this language: > Neither a Vision Pro owner nor much of a hog cranker > native applications designed to aid manipulating oneself > dead-eyed men and women rutting on camera ...which is intended to indicate disdain towards people who produce or consume po…

> ...which is intended to indicate disdain towards people who produce or consume pornographic material.

The only intention was to rejoin OP's "hog cranking" euphemism with some fun ones from the English lexicon. (That it appears to have caused you to make a spectacle of yourself for no reason whatsoever is a bit of a bonus, though.)

Re: Ask HN: Are you still using your Vision Pro?

#127

Earlier quoted context omitted.

> they are literally all the same shiz Oculus Quest 3 screens: LCD displays with a per-eye resolution of 2064×2208p (4.56 million pixels per eye) Apple Vision Pro screens: micro-OLED displays with a per-eye resolution of 3,680x3,140 (11.5 million pixels per eye) Disproof by counterexample. Perhaps you could refine your theory?

You just listed the shovels. It's all just vr. That's the shiz, the shovel is the specs. The end use though is the same shiz between them with the same goal, the goal is to provide vr.

It's all just car. Goal is provide driving. It doesn't matter whether it's a Ford Model T or a Honda Civid. Goal is driving. Car go drive.

It's all just phonecall. Goal is provide phonecalling. It no matter whether it iPhone or landline phone. Goal is talky talk. Phone go talky talk.

Re: Ask HN: Are you still using your Vision Pro?

#128

Earlier quoted context omitted.

Neither a Vision Pro owner nor much of a hog cranker, so this comment may be something of a 'premature ejaculation', but I don't think there's any prospect of native applications designed to aid manipulating oneself to issue passing App Review.

I own a AVP, hog cranking is its killer use case. Porn on the AVP exists today whether Apple likes it or not. Passing app review doesnt matter, there are a number of subscription websites (sexlikereal, wankz, czechvr etc) which offer UHD uncompressed 8K MP4 videos for download. It is entirely possible (and quite easy) to download these UHD videos to a Mac, mount the folder containing the goon material on the Mac as a…

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Re: Ask HN: Are you still using your Vision Pro?

#129
post #86

Yes, almost every day. I travel regularly and I love having a big, crisp, private display every where I am: Hotel, plane, train. Makes me so much more productive. Consuming content is great of course but the AVP has changed my content creation: I take way more panoramas and now spatial photos (Spatialify on iOS works well). I also bought an Insta X4 360 camera which, while a far cry from Apple's immersive content in…

Scaniverse sounds great! Have you compared it to other scanning apps like Polycam?

Re: Ask HN: Are you still using your Vision Pro?

#130
post #86

Yes, almost every day. I travel regularly and I love having a big, crisp, private display every where I am: Hotel, plane, train. Makes me so much more productive. Consuming content is great of course but the AVP has changed my content creation: I take way more panoramas and now spatial photos (Spatialify on iOS works well). I also bought an Insta X4 360 camera which, while a far cry from Apple's immersive content in…

Interested to hear more about using Insta 360 cam to relive

I have one for work purposes but also as a time capsule for the small humans in my care.

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