Earlier quoted context omitted.
> The current system is already gamed and virtually standardized. This is only remotely true if you're looking at a very narrow slice of software development jobs. Those companies and jobs are overrepresented here, but remember that even in the US the majority of developers do not work at recognizable "tech companies." Much less the rest of the world. I've been a professional software developer for over a decade, cha…
This might be a regional thing, but I have done probably around 100 technical interviews in my career (both enterprise and startups) mostly in the Bay Area and the vast majority of these involved algorithm questions that had no relation with the job function. Most were around the difficulty of "find the largest palindrome in a string" or "reverse a singly linked list". On the harder end were things like "serialize an…
But yeah, the entangling of algorithms questions and coding questions is unfortunate. They're just separate skills. Some people are excellent coders who think "big-O" means something obscene, and some people are a walking discrete math textbook who can't problem-solve to save their lives. Triplebyte split (and Otherbranch splits) the two into separate sections, with coding problems explicitly designed NOT to require any of the common textbook algorithms. It's sometimes a little darkly funny how quickly a particular sort of candidate folds when asked to do something novel that steps outside what they've been able to memorize.