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U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

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Re: U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

#202
post #155

Earlier quoted context omitted.

Some companies such as standard oil had extraordinarily effective vertically integrated monopolies. The issues came into play when they used their market dominance to secure things like rebate structures with rail roads and made agreements to buy up transit capacity at very favorable rates that left competitors at a serious disadvantage. A real question might be how Nvidia prioritizes capacity and delivery and pricin…

Another point with nvidia isn't "better product" but "what API does everyone use" and that's CUDA. Owned by NVIDIA. It would be like if SGI, who invented openGL as an open source version of their proprietary Iris GL, kept it proprietary, and now everyone uses SGI hardware because all games and 3D software use Iris GL. In this scenario SGI may also be very keen to make sure Iris GL has quirks that strongly tie it to S…

> Another point with nvidia isn't "better product" but "what API does everyone use" and that's CUDA. Owned by NVIDIA.

One could very easily argue this is the status-quo; Microsoft ships DirectX which they withhold from competitors, and Apple does the same with Metal. Both of those monopolize their respective markets (PC gaming and mobile gaming) yet we see zero attempts to reconcile the two.

Because of the perceived hostility between vendors, I would not be surprised to see Nvidia argue that they're already as open as they could possibly be.

Re: U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

#203
post #184

Earlier quoted context omitted.

I'm not angry, I'm simply pointing out that you place undue value on a name the vast majority of people don't care about. What you're doing, explicitly, is placing more value on name than idea. A fallacy. I'm obviously not saying "worship of a minor deity" literally, but colloquially. You're right, I can read it or not. Same with you, you can take valid criticism or ignore it and be all the poorer for it. You can als…

You have no criticism. You object to the fact that I linked to an article I liked. You think I did that because I assign undue weight to the author. I did not. I referenced the author because he is well known and it allows others to know what they are linking to. The fact you assert I did it to invoke some kind of authority is flat out wrong. I didn't summarise because the linked article is, in my opinion, a very wel…

Interesting, I get it now. Just one question, how many times a day do you pray to your doctorow shrine?

Re: U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

#204
post #155

Earlier quoted context omitted.

Another point with nvidia isn't "better product" but "what API does everyone use" and that's CUDA. Owned by NVIDIA. It would be like if SGI, who invented openGL as an open source version of their proprietary Iris GL, kept it proprietary, and now everyone uses SGI hardware because all games and 3D software use Iris GL. In this scenario SGI may also be very keen to make sure Iris GL has quirks that strongly tie it to S…

> Another point with nvidia isn't "better product" but "what API does everyone use" and that's CUDA. Owned by NVIDIA. One could very easily argue this is the status-quo; Microsoft ships DirectX which they withhold from competitors, and Apple does the same with Metal. Both of those monopolize their respective markets (PC gaming and mobile gaming) yet we see zero attempts to reconcile the two. Because of the perceived…

Except this isn’t actually even true on the surface.

Apple doesn’t have a monopoly on mobile gaming or even mobile. Windows is more of a monopoly than iOS, but it’s not a monopoly in gaming platforms by a large margin. OpenGL is a totally viable alternative. Etc.

CUDA is definitely a big part of the lock Nvidia has on their market. Other companies could with investment out class then hardware wise. But because of their API lock there’s no point.

Re: U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

#205

Earlier quoted context omitted.

> Another point with nvidia isn't "better product" but "what API does everyone use" and that's CUDA. Owned by NVIDIA. One could very easily argue this is the status-quo; Microsoft ships DirectX which they withhold from competitors, and Apple does the same with Metal. Both of those monopolize their respective markets (PC gaming and mobile gaming) yet we see zero attempts to reconcile the two. Because of the perceived…

Except this isn’t actually even true on the surface. Apple doesn’t have a monopoly on mobile gaming or even mobile. Windows is more of a monopoly than iOS, but it’s not a monopoly in gaming platforms by a large margin. OpenGL is a totally viable alternative. Etc. CUDA is definitely a big part of the lock Nvidia has on their market. Other companies could with investment out class then hardware wise. But because of the…

> OpenGL is a totally viable alternative.

Not really, given that Apple platforms have more or less entirely depreciated the featureset with no guarantee or expectation to keep it around.

> Other companies could with investment out class then hardware wise.

I don't even believe you. Who else can compete with Mellanox networking and custom ARM v9 cores? Even Apple doesn't really ship anything worth comparing to Nvidia's server offerings, and they're arguably best-positioned to usurp Nvidia's TSMC friendship.

Re: U.S. clears way for antitrust inquiries of Nvidia, Microsoft and OpenAI

#206
post #75

Earlier quoted context omitted.

It applies to game consoles as well, nintendo/sony/microsoft selling a hardware, and require to pay THEM when I want to run something on it, is outrageous.

I don't really understand this argument. There are tons of alternatives. If I want to build and design a product a certain way, and you don't like it, simply don't buy it? This is a genuine question because I realize I am probably in the minority on HN, so please don't downvote just because of that. I just think that regulations in general should be applied only when necessary, and then be applied with great force. T…

It's particularly annoying that those who either don't understand or actively dislike a product Maker's core values or principles poured into that Maker's product, keep trying to tear apart people's choice to buy a product built that way.
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