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Valve hired their first wave of Linux developers, hiring more

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Re: Valve hired their first wave of Linux developers, hiring more

#2
Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

Re: Valve hired their first wave of Linux developers, hiring more

#3

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

I think presence of mainstream CAD software is very important as well. I have seen many people not willing or not being able to shift to Linux only because of CAD.

Re: Valve hired their first wave of Linux developers, hiring more

#4

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

Some of the best tools in the industry (Audacity, Blender, Inkscape, others?) are already free, open source, and native on Linux.

Re: Valve hired their first wave of Linux developers, hiring more

#5
post #3

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

I think presence of mainstream CAD software is very important as well. I have seen many people not willing or not being able to shift to Linux only because of CAD.

I meant that too. Basically when adobe and autodesk make their software linux compatible we will see a huge shift to linux. The amount of money saved by businesses on a whole would be huge if switching to linux was an option.

Re: Valve hired their first wave of Linux developers, hiring more

#6

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

Agreed, and with Adobe and Autodesk monopolizing creative software, I think we'll see more and more of this. Blender has been doing spectacularly with 3D to the point that Autodesk must be incredibly worried, and I expect we'll see more Photoshop contenders as projects like GIMP start to answer the pleas of its on-the-fence users. See the GIMP roadmap: http://wiki.gimp.org/index.php/Roadmap

Edit: And I expect as browser technologies continue to expand, we'll see more web-based competitors. In particular, with WebGL, I'm surprised we haven't seen things like all-GPU image editors to compete with the slow giants we have to deal with now.

Re: Valve hired their first wave of Linux developers, hiring more

#7
post #4

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

Some of the best tools in the industry (Audacity, Blender, Inkscape, others?) are already free, open source, and native on Linux.

Sadly, some people refuse to work if they aren't using photoshop/illustrator/autocad/etc. But yeah, I'm with you, I use gimp and inkscape but I'm no professional.

Re: Valve hired their first wave of Linux developers, hiring more

#8
Sort of off-topic, is there a reason Steam on windows is so unresponsive? Mac, too, but I think that's because it's a port.

It seems to me that Steam is not written in native windows code and that's why it runs so sluggishly. Some say they have no idea what I'm talking about, while others agree. What does HN think?

Re: Valve hired their first wave of Linux developers, hiring more

#9
post #6

Great news! Honestly, the only software that will be holding people back from switching fully to linux now will be creative tools (audio, 3d + 2d design, video editing). I think this can be solved by us. If we show them that there is a demand for these tools on linux someone will move to supply. Open operating systems provide too many advantages to ignore.

Agreed, and with Adobe and Autodesk monopolizing creative software, I think we'll see more and more of this. Blender has been doing spectacularly with 3D to the point that Autodesk must be incredibly worried, and I expect we'll see more Photoshop contenders as projects like GIMP start to answer the pleas of its on-the-fence users. See the GIMP roadmap: http://wiki.gimp.org/index.php/Roadmap Edit: And I expect as brow…

In the mid-2000s, Macromedia started an experimental port of Dreamweaver (I think) to Linux using Wine. The project was abandoned because the market for commercial Linux applications was seen to be too limited for the difficulty of maintaining the port.

Re: Valve hired their first wave of Linux developers, hiring more

#10
post #4

Earlier quoted context omitted.

Some of the best tools in the industry (Audacity, Blender, Inkscape, others?) are already free, open source, and native on Linux.

Sadly, some people refuse to work if they aren't using photoshop/illustrator/autocad/etc. But yeah, I'm with you, I use gimp and inkscape but I'm no professional.

A perfect example are front-end developers. It can be tough for anyone to make a living in that line of work without being able to edit/open photoshop and illustrated without having to configure wine.

I truly believe Adobe holding back their products is one of the largest roadblocks linux has to get widespread adoption amongst the design/developer community.

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