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IOS 6: Higher Hanging Fruit

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Re: IOS 6: Higher Hanging Fruit

#52

+1000 for direct file access. Apart from this, I personally find iOS to be an almost perfect platform. But this single omission IMHO cripples it immensely - especially for content creation tasks.

You will never get that from Apple. What's more, you will lose that in OSes from others. Why? Because file system is not a solution, it's a problem. "Normal people" don't think in terms of file system, they think about their documents, spreadsheets, photos and movies. Cooper and others wrote about that years ago.

Re: IOS 6: Higher Hanging Fruit

#55
I am amazed at how every single one idea in there is either stupid from the onset or the concept given is executed in an absolutely braindead way.

Just one: direct file access. The best thing Apple did for the learning curve of computing is destroy the concept of files for the casual user. The restrictions are put on the designer who has to figure out a creative way to enable task fulfillment within those restrictions. That is not a file picker (with Folders no less).

The most important enhancement is not even on the list: an iPad with several hundred apps is totally unwieldable. That should be fixed.

Re: IOS 6: Higher Hanging Fruit

#56
post #28
post #27

Earlier quoted context omitted.

Can you release a version 2 separately?

The process would be a lot nicer though as an upgrade. To release a version 2 separately it is going to be harder to convert current customers.

Releasing a Version 2 (pro version, whatever you want to call it) and updating the original version to include Version 2 advertising is probably a close (though less ideal) alternative that could help with converting users.

Re: IOS 6: Higher Hanging Fruit

#57
post #55

I am amazed at how every single one idea in there is either stupid from the onset or the concept given is executed in an absolutely braindead way. Just one: direct file access. The best thing Apple did for the learning curve of computing is destroy the concept of files for the casual user. The restrictions are put on the designer who has to figure out a creative way to enable task fulfillment within those restriction…

What's the solution to mobile file system management, then? Android has a lot going for it with its plug-and-play-esque filesystems: installed Dropbox? Now every app that uses the File API can save/load files from your Dropbox. On iOS each developer has to specifically implement each file service in each app - that's not the future.

Re: IOS 6: Higher Hanging Fruit

#58
post #55

I am amazed at how every single one idea in there is either stupid from the onset or the concept given is executed in an absolutely braindead way. Just one: direct file access. The best thing Apple did for the learning curve of computing is destroy the concept of files for the casual user. The restrictions are put on the designer who has to figure out a creative way to enable task fulfillment within those restriction…

>> "The most important enhancement is not even on the list: an iPad with several hundred apps is totally unwieldable. That should be fixed."

This isn't a problem very many people face. The average iPhone user only has 65 apps installed (Source:Flurry) (I don't know about the iPad but I guess it would be around the same). Apple typically doesn't cater to the needs of a minority.

With folders you should be able to get a very large number of apps on your iPad's first home screen. I think it's around 400 (20 folders x 20 apps per folder).

Re: IOS 6: Higher Hanging Fruit

#59
post #26

My wish is that Apple adds paid upgrades for apps in the app store. I'm now close to releasing a major upgrade for an iPhone app, but these upgrades aren't going to be sustainable for me without paid upgrades (I don't want the new features to be IAP features) In the long run, this will also benefit customers because paid-upgrades will help developers add more features to the app. Users who want the new features can p…

Let's suppose you app uses an API, or whatever other thing that you do not have control over it. You make your app and release it. Then you make a paid upgrade. After some time, that thing your app rely on gets deprecated or changes. If you push an update to only people with the a paid upgrade you screw those who have not paid, leaving them with an non working app that they might have paid for. which sucks. But if you push a free update for everyone you will screw those who paid for the upgrade. which sucks.

So, what would you do?

Re: IOS 6: Higher Hanging Fruit

#60
post #5

For iOS6 multi-tasking on the 5th generation iPhone, if the rumors of a ~170 pixel taller display are true, I would like to see a persistent dock mode when you activate the multi-tasking switcher. So basically you double-home-tap and the app resizes down ~170 pixels and the dock appears. The dock stays on the bottom of the screen as you switch between applications and use them. When you're done with your little flurr…

Tim Cook basically hinted in a recent interview that the screen size would not be changing: http://www.zdnet.com/blog/btl/apples-tim-cook-rules-out-ipho...
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