RubyMotion build system is now open source
blog.rubymotion.com
RubyMotion build system is now open source
1–9 of 9 posts
Re: RubyMotion build system is now open source
#2Re: RubyMotion build system is now open source
#3Ideas:
- Only charge a license fee if you intend to publish to the app store. True, this would be hard to check, but I think it would let the ecosystem flourish
- Give away the platform, sell premium documentation, screencasts, books, etc. (Although I can't see this generating enough revenue. Maybe when combined with some other approach?)
- Make one kick-ass IDE that's leaps and bounds better than XCode (including a better interface builder). Sell that. I favor this idea :)
Re: RubyMotion build system is now open source
#4I would love to see RubyMotion find a way to open-source its entire stack and still be able to monetize. Ideas: - Only charge a license fee if you intend to publish to the app store. True, this would be hard to check, but I think it would let the ecosystem flourish - Give away the platform, sell premium documentation, screencasts, books, etc. (Although I can't see this generating enough revenue. Maybe when combined w…
Re: RubyMotion build system is now open source
#5Re: RubyMotion build system is now open source
#6Nice, I had not heard of RubyMotion. How does it work? Is there anything similar for Android?
Re: RubyMotion build system is now open source
#7Nice, I had not heard of RubyMotion. How does it work? Is there anything similar for Android?
Have you tried Ruboto ( http://ruboto.org/ ) ?
The best would be to have something that could make use of Android's NDK.