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IOS 6: Higher Hanging Fruit

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21–30 of 93 posts

Re: IOS 6: Higher Hanging Fruit

#21
I feel like some of these suggestions would defeat Apple's minimality. Amalgamating Windows and Android's complex features with Apple would completely damage the benefits of iOS. Stripping things like personalization, information display and unnecessary configuration options is what makes Apple what it is. If you want/require Windows and Android's tech customizability, you wouldn't own an Apple device. If Apple implemented those features, it would be like Facebook reverting to MySpace's overabundance of ugly profiles and teenboppy usernames.

Re: IOS 6: Higher Hanging Fruit

#22

Earlier quoted context omitted.

I really don't think Apple is going to change the screen size of the iPhone. They have their designs down to a science. http://dcurt.is/2011/10/03/3-point-5-inches/

"He's holding it wrong." I don't have particularly large hands, yet have no issue with 4.3" screens. I wouldn't go back to anything smaller—the larger text (or ability to fit more text/contents of the same physical size) is worth the occasional thumb stretching (not that I have a lot of reason to ever reach to one of the top corners on my screen, anyway).

As a vision researcher, I think that size should be measured in degrees of visual angle, not inches. In this respect, there's no difference between a large screen and a small screen with the same number of pixels, and it's easier to hold your phone closer to your face than to sprout larger thumbs and buy new pants.

If there's a restriction of the iPhone's small screen, I think it's actually that you can't have as many touch targets as you could with a larger screen.

Re: IOS 6: Higher Hanging Fruit

#23
There is no way that Apple is going to add any sort of direct file access into iOS 6. This would completely undermine the work that they have done to get rid of the metaphor.

That said, there is certainly a problem with how files interact with iOS, mainly when it comes to email. Bridging the gap between the non-mobile file world and the pseudo-fileless iOS is going to be tricky.

Re: IOS 6: Higher Hanging Fruit

#24

Earlier quoted context omitted.

"He's holding it wrong." I don't have particularly large hands, yet have no issue with 4.3" screens. I wouldn't go back to anything smaller—the larger text (or ability to fit more text/contents of the same physical size) is worth the occasional thumb stretching (not that I have a lot of reason to ever reach to one of the top corners on my screen, anyway).

As a vision researcher, I think that size should be measured in degrees of visual angle, not inches. In this respect, there's no difference between a large screen and a small screen with the same number of pixels, and it's easier to hold your phone closer to your face than to sprout larger thumbs and buy new pants. If there's a restriction of the iPhone's small screen, I think it's actually that you can't have as man…

That's certainly true as far as perceived size goes, but I don't find it practical at all. There's a big usability difference between, say, reading while holding my phone at arm's length while resting my arm on a table and having to hold a smaller phone closer to my face to get the perceived font size to be the same. Holding stuff closer to your face just isn't as pleasant.

Re: IOS 6: Higher Hanging Fruit

#25
My biggest beef is a low hanging fruit issue.

I can't get any reliable voice dialing recognition (I'm using Voice Control but I haven't had any better luck with Siri on my wife's phone) - it would be nice if you could limit voice dialing to your favorite contacts as opposed to your entire address book.

Re: IOS 6: Higher Hanging Fruit

#26
My wish is that Apple adds paid upgrades for apps in the app store.

I'm now close to releasing a major upgrade for an iPhone app, but these upgrades aren't going to be sustainable for me without paid upgrades (I don't want the new features to be IAP features)

In the long run, this will also benefit customers because paid-upgrades will help developers add more features to the app. Users who want the new features can pay for the upgrade. Users who don't want to pay more can stick with the older version of the app (and hopefully the app store will make it possible for users to re-install older versions of the app).

Re: IOS 6: Higher Hanging Fruit

#27
post #26

My wish is that Apple adds paid upgrades for apps in the app store. I'm now close to releasing a major upgrade for an iPhone app, but these upgrades aren't going to be sustainable for me without paid upgrades (I don't want the new features to be IAP features) In the long run, this will also benefit customers because paid-upgrades will help developers add more features to the app. Users who want the new features can p…

Can you release a version 2 separately?

Re: IOS 6: Higher Hanging Fruit

#28
post #27
post #26

My wish is that Apple adds paid upgrades for apps in the app store. I'm now close to releasing a major upgrade for an iPhone app, but these upgrades aren't going to be sustainable for me without paid upgrades (I don't want the new features to be IAP features) In the long run, this will also benefit customers because paid-upgrades will help developers add more features to the app. Users who want the new features can p…

Can you release a version 2 separately?

The process would be a lot nicer though as an upgrade. To release a version 2 separately it is going to be harder to convert current customers.

Re: IOS 6: Higher Hanging Fruit

#29
post #26

My wish is that Apple adds paid upgrades for apps in the app store. I'm now close to releasing a major upgrade for an iPhone app, but these upgrades aren't going to be sustainable for me without paid upgrades (I don't want the new features to be IAP features) In the long run, this will also benefit customers because paid-upgrades will help developers add more features to the app. Users who want the new features can p…

Paid upgrades make no sense with IAP.

Re: IOS 6: Higher Hanging Fruit

#30
I would love to see a Swype-like keyboard. I'm surprised that Apple didn't acquire Swype. The user experience is fluid and iOS-like. Apple could use Swype's patents to keep the keyboard as a unique selling point for iOS.
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