UI elements with a hand-drawn, sketchy look
21–30 of 123 posts
Re: UI elements with a hand-drawn, sketchy look
#22> Some of the core algorithms were adapted from handy processing lib.
handy is LGPLv3, but rough.js is MIT. This line makes me think parts of rough.js are actually LGPLv3, as those parts are derivative works.
In practice this is unlikely to negatively impact me but I'm not super pleased by the uncertainty.
Re: UI elements with a hand-drawn, sketchy look
#23Re: UI elements with a hand-drawn, sketchy look
#24Reminds me of Balsamiq, which was the rage about 10 years ago.
Re: UI elements with a hand-drawn, sketchy look
#25Reminds me of Balsamiq, which was the rage about 10 years ago.
IIRC, Peldi, Balsamiq founder, had blogged about it at the time. I like it too. Also reminds me vaguely of the Comic Sans font, which was the rage even earlier.
Re: UI elements with a hand-drawn, sketchy look
#26Well we used to use "sketchy" looking mockups so that users would understand that this wasn't a finished, working interface. I guess that's out the window now.
Re: UI elements with a hand-drawn, sketchy look
#27Every time I go to reach for rough.js I get a bit uncomfortable when I read this: > Some of the core algorithms were adapted from handy processing lib. handy is LGPLv3, but rough.js is MIT. This line makes me think parts of rough.js are actually LGPLv3, as those parts are derivative works. In practice this is unlikely to negatively impact me but I'm not super pleased by the uncertainty.
Re: UI elements with a hand-drawn, sketchy look
#28Turning that off though and things seem to load ok, even with UBlock Origin and Privacy Badger running.
Re: UI elements with a hand-drawn, sketchy look
#29Maybe someone here can help me remember. I had a PalmOS app that I loved, back in the day, and I can't remember what it was called. It was a shareware clock app, with hand-drawn time that animated from one numeral to the next. I used to use it as an alarm clock, in my Sony Clie dock, by my bed. Would love to see it again.
Re: UI elements with a hand-drawn, sketchy look
#30Every time I go to reach for rough.js I get a bit uncomfortable when I read this: > Some of the core algorithms were adapted from handy processing lib. handy is LGPLv3, but rough.js is MIT. This line makes me think parts of rough.js are actually LGPLv3, as those parts are derivative works. In practice this is unlikely to negatively impact me but I'm not super pleased by the uncertainty.