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Mobifree – An open-source mobile ecosystem

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101–110 of 182 posts

Re: Mobifree – An open-source mobile ecosystem

#101
post #92

Three chat apps. Why can't Quicksy's contact finding feature be added to Conversations instead of being a whole fork? Delta chat I kind of get why it's a separate thing since it works differently, but it still seems counter productive to have so many chat apps.

Those aren't meant to be apps representative of the Mobifree "platform", those are existing projects that have agreed to partner with Mobifree towards a common goal. They're bulletpoints in thd same list as Murena the E Foundation.

As far as answering your actual question, you'd probably need to ask the project devs for Quicksy and Conversations?

Re: Mobifree – An open-source mobile ecosystem

#102
post #100

Earlier quoted context omitted.

In this case the software in question was a game. I have not seen any visble business models for truly open source games under the acceptable licenses for F-Droid. There are source-available games, but that would not be enough in this case. I think the main issue may be how much up-front investment games need that would never be recouped with an open source license, but I'd love to be shown an example to the contrary…

Why would a game need to be a business?

Because it takes time and quite some work to build one and there's nothing wrong wanting to live from it.

Re: Mobifree – An open-source mobile ecosystem

#103
post #102
post #100

Earlier quoted context omitted.

Why would a game need to be a business?

Because it takes time and quite some work to build one and there's nothing wrong wanting to live from it.

Sure, but nobody is forcing you to publish on F-Droid.

Re: Mobifree – An open-source mobile ecosystem

#104
post #96

Earlier quoted context omitted.

I live in an EU country and I, in fact, cannot use online banking without a Google-enabled Android or an iPhone. There is exactly one bank that offers a desktop authenticator, but we had a really bad experience with them when we tried them for a year.

MicroG could work, but I never used banking app, so I cannot verify it. Adopt paying by other, more secure and private friendly ways.

What payment method would you recommend for paying mortgages, utility bills, and company expenses?

Re: Mobifree – An open-source mobile ecosystem

#105
post #60

Earlier quoted context omitted.

I think policies[1] are blocking F-Droid more than anything from being a viable alternative. A bank will likely never release their app as open source, nor will any of the big authentication vendors. This means that you cannot completely replace the Google Play Store with F-Droid if you have to use any of these, you can only use it as an additional store, at which point many won't be bothered. [1]: https://f-droid.or…

It's also its strength and raison d'etre. What use is F-droid if it starts including proprietary software?

Yeah personally that's what I love most about F-Droid. There's not a very wide selection of applications there, but if you can find an app that does what you want you're almost guaranteed that it'll be open source and free of ads, tracking, and other annoyances.

Re: Mobifree – An open-source mobile ecosystem

#106
post #27

F-Droid still has some big tasks in order to be useable for the general public, when comparing it with e.g. Google Play Store. For example, if you search it for "browser", Firefox will not show up because A) It's called Fennec B) The F-Droid search seems to be exact infix search, and Fennec's title is "Fennec F-Droid -- Browse the web", in which "Browser" does not appear, only "browse". So it doesn't find it. In gene…

It's called Fennec because it is not from Mozilla and includes patches to removs propietary bits (which are not allowed on F-Droid).

https://gitlab.com/relan/fennecbuild

And fennec was the 'internal' name for firefox on android from mozilla.

Re: Mobifree – An open-source mobile ecosystem

#107
post #23

Earlier quoted context omitted.

Isn't this just an android distro though? So just supporting the Google side.

I think it’s just alternate app distribution on existing devices. I get it that you have to choose one or the other, and it does make sense since f-droid has a bunch of open-source apps available already. They just need to work on the hardware and operating system now

I mean... there are open source apps on the iOS app store too. I have several for example: https://kodare.net/apps.html

Re: Mobifree – An open-source mobile ecosystem

#108
post #91

Earlier quoted context omitted.

I've done a fair bit of open source work, but the best I could come up with for games is "source available" where you can get the code to recompile for yourself or mod it. (My wife and I put up the source code of our first game as a DLC on Steam as an experiment.) Re only code: Game engines often tie code and data together and the code without the data won't even compile in many cases, or you won't be able to produce…

(Not commenting most of your comment, I assumed a clear data and code separation because that's typically what doom does, but that's very old and I'm utterly incompetent in this domain) > Finally, there is no real benefit to open sourcing a game if you want to make money. the same thing can be said for pretty much all software (although it's not always actually true, sometimes open source is a selling point and/or ha…

I wish that transparency and security were a selling point in gaming, but to me it doesn't seem like it. People will install all kinds of stuff and give them administrator permissions without a second thought. Anti-cheat eating itself into the kernel seems to be perfectly normal for most people. It's an entertainment product and people don't want to be inconvenienced for the most part.

Regarding the development costs, I'm not exactly an expert and I have never worked in a game studio (apart from the company my wife and I are running), but let's take StarCraft 2 for example. If you were to have the engine, but not the art, you could likely easily develop a very capable multiplayer RTS game. Heroes of the Storm was developed out of a StarCraft 2 mod[1]. As another example, Stormgate[2], made by ex Blizzard devs, is getting a whole lot of press coverage for their netcode. It stands to reason that a good engine and netcode are very real competitive advantages in the RTS space. Other game types, such as a walking sim or an adventure game will have a lot less "secret sauce" in the code and more in the art, voice acting, etc. (The Invincible[3] is great in this area) so the code/data split would likely heavily depend on the type of game. (Games can also become very messy between art, visual scripting, engine settings and code, which is what makes releasing the code separately tricky.)

My wife and I are (slowly, next to the day job) working on a Python programming/learning game and hopefully we'll manage to make a clean split between the engine and the art because it would be important for modding. However, I wouldn't feel comfortable releasing it under an open source license because it would cut off a potential source of revenue to license it to educators wanting to make their own challenges and courses. Maybe later we'll figure out that the base game makes enough money and it doesn't matter anymore, but it's really hard to predict success. As a game dev I would really like to make it possible, for example, for game archivists to do their work legally, for people to legally backup and rebuild their games for newer operating systems, or for their kids to be able to inherit their games[4], but carving out specific exceptions, especially for unknown future use cases 10-20 years down the line is exceptionally hard and I'm also not a lawyer, so for desktop the Steam Subscriber Agreement is governing our PC releases for now.

[1]: https://starcraft.fandom.com/wiki/Heroes_of_the_Storm

[2]: https://www.pcgamer.com/an-upcoming-rts-will-incorporate-the...

[3]: https://store.steampowered.com/app/731040/The_Invincible/

[4]: https://arstechnica.com/gaming/2024/05/after-you-die-your-st...

Re: Mobifree – An open-source mobile ecosystem

#109
post #27

F-Droid still has some big tasks in order to be useable for the general public, when comparing it with e.g. Google Play Store. For example, if you search it for "browser", Firefox will not show up because A) It's called Fennec B) The F-Droid search seems to be exact infix search, and Fennec's title is "Fennec F-Droid -- Browse the web", in which "Browser" does not appear, only "browse". So it doesn't find it. In gene…

It's been brought up for some time, and kind of looks like one of those open-source situations where any progress that falls short of perfection is deemed not worth implementing. Just my interpretation though.

https://gitlab.com/fdroid/fdroidclient/-/issues/336

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